pub struct RenderConfig {Show 17 fields
pub bloom_enabled: bool,
pub bloom_intensity: f32,
pub bloom_radius: f32,
pub distortion_enabled: bool,
pub motion_blur_enabled: bool,
pub motion_blur_samples: u32,
pub chromatic_aberration: f32,
pub film_grain: f32,
pub scanlines_enabled: bool,
pub scanline_intensity: f32,
pub font_size: u32,
pub fullscreen: bool,
pub render_scale: f32,
pub particle_multiplier: f32,
pub shadow_quality: ShadowQuality,
pub antialiasing: bool,
pub color_depth: u8,
}Fields§
§bloom_enabled: bool§bloom_intensity: f32§bloom_radius: f32Bloom radius in pixels (higher = wider glow).
distortion_enabled: bool§motion_blur_enabled: bool§motion_blur_samples: u32Motion blur sample count (2-16).
chromatic_aberration: f32§film_grain: f32§scanlines_enabled: bool§scanline_intensity: f32§font_size: u32§fullscreen: bool§render_scale: f32Render scale (1.0 = native, 0.5 = half res).
particle_multiplier: f32Particle system multiplier (1.0 = full, 0.5 = half particles).
shadow_quality: ShadowQuality§antialiasing: boolEnable anti-aliasing (FXAA approximation for terminal renderer).
color_depth: u8Color depth per channel for dithering: 8, 16, or 32.
Implementations§
Source§impl RenderConfig
impl RenderConfig
Trait Implementations§
Source§impl Clone for RenderConfig
impl Clone for RenderConfig
Source§fn clone(&self) -> RenderConfig
fn clone(&self) -> RenderConfig
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RenderConfig
impl Debug for RenderConfig
Source§impl Default for RenderConfig
impl Default for RenderConfig
Source§impl<'de> Deserialize<'de> for RenderConfig
impl<'de> Deserialize<'de> for RenderConfig
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for RenderConfig
impl RefUnwindSafe for RenderConfig
impl Send for RenderConfig
impl Sync for RenderConfig
impl Unpin for RenderConfig
impl UnsafeUnpin for RenderConfig
impl UnwindSafe for RenderConfig
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.