pub struct ActionEffects {
pub bools: HashMap<String, bool>,
pub floats_add: HashMap<String, f32>,
pub floats_set: HashMap<String, f32>,
}Expand description
The effects portion of an Action, separated out so that WorldState
can apply them without borrowing the whole action.
Fields§
§bools: HashMap<String, bool>Set named bool conditions.
floats_add: HashMap<String, f32>Add a delta to named float conditions.
floats_set: HashMap<String, f32>Set named float conditions to an absolute value.
Implementations§
Trait Implementations§
Source§impl Clone for ActionEffects
impl Clone for ActionEffects
Source§fn clone(&self) -> ActionEffects
fn clone(&self) -> ActionEffects
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ActionEffects
impl Debug for ActionEffects
Source§impl Default for ActionEffects
impl Default for ActionEffects
Source§fn default() -> ActionEffects
fn default() -> ActionEffects
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ActionEffects
impl RefUnwindSafe for ActionEffects
impl Send for ActionEffects
impl Sync for ActionEffects
impl Unpin for ActionEffects
impl UnsafeUnpin for ActionEffects
impl UnwindSafe for ActionEffects
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.