pub struct ProximityMutation {
pub key: Vec<u8>,
pub value: Option<(Vec<f32>, Vec<u8>)>,
}Expand description
One immutable-map mutation. None deletes the key.
Fields§
§key: Vec<u8>§value: Option<(Vec<f32>, Vec<u8>)>Trait Implementations§
Source§impl Clone for ProximityMutation
impl Clone for ProximityMutation
Source§fn clone(&self) -> ProximityMutation
fn clone(&self) -> ProximityMutation
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ProximityMutation
impl Debug for ProximityMutation
Source§impl PartialEq for ProximityMutation
impl PartialEq for ProximityMutation
impl StructuralPartialEq for ProximityMutation
Auto Trait Implementations§
impl Freeze for ProximityMutation
impl RefUnwindSafe for ProximityMutation
impl Send for ProximityMutation
impl Sync for ProximityMutation
impl Unpin for ProximityMutation
impl UnsafeUnpin for ProximityMutation
impl UnwindSafe for ProximityMutation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more