pub struct SpatialHexValidator<F: Float = f32> {
pub min_spacing: F,
pub max_spacing: F,
}Expand description
Validator for hex grids with no orientation information.
Classifies neighbors into 6 sextant directions and filters by distance. Suitable for hex lattices of circular markers (ringgrid), blob detections, or any approximately regular hex arrangement.
§PointData
() — no per-point data needed.
Fields§
§min_spacing: FMinimum acceptable neighbor distance (pixels).
max_spacing: FMaximum acceptable neighbor distance (pixels).
Trait Implementations§
Source§impl<F: Float> HexNeighborValidator<F> for SpatialHexValidator<F>
impl<F: Float> HexNeighborValidator<F> for SpatialHexValidator<F>
Source§type PointData = ()
type PointData = ()
Per-point data beyond position (e.g., orientation angle).
Use
() if no extra data is needed.Source§fn validate(
&self,
_source_index: usize,
_source_data: &(),
candidate: &NeighborCandidate<F>,
_candidate_data: &(),
) -> Option<(HexDirection, F)>
fn validate( &self, _source_index: usize, _source_data: &(), candidate: &NeighborCandidate<F>, _candidate_data: &(), ) -> Option<(HexDirection, F)>
Validate whether
candidate is a valid hex grid neighbor of the point
at source_index. Returns (direction, score) where lower score
is better, or None to reject.Auto Trait Implementations§
impl<F> Freeze for SpatialHexValidator<F>where
F: Freeze,
impl<F> RefUnwindSafe for SpatialHexValidator<F>where
F: RefUnwindSafe,
impl<F> Send for SpatialHexValidator<F>
impl<F> Sync for SpatialHexValidator<F>
impl<F> Unpin for SpatialHexValidator<F>where
F: Unpin,
impl<F> UnsafeUnpin for SpatialHexValidator<F>where
F: UnsafeUnpin,
impl<F> UnwindSafe for SpatialHexValidator<F>where
F: UnwindSafe,
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