pub struct ScenarioCtx {
pub run_id: Arc<str>,
pub scenario: Arc<str>,
pub artifact: Option<ArtifactRef>,
pub secrets: Arc<BTreeMap<String, String>>,
pub secret_bindings: Arc<BTreeMap<String, String>>,
pub http: HttpDefaults,
pub file_root: Option<PathBuf>,
}Expand description
Per-scenario context handed to EngineFactory::open. Fields grow additively
as milestones land (artifact dirs, config, …).
Fields§
§run_id: Arc<str>Injected run identifier.
scenario: Arc<str>Scenario name as authored.
artifact: Option<ArtifactRef>The scenario’s emitted artifact — for the hurl engine this is the executed input (ADR-0010: same bytes as the parse-validated emission).
secrets: Arc<BTreeMap<String, String>>Secret name → value pairs referenced by this scenario. Engines inject
them via their redacting mechanisms (insert_secret); values never
enter events or artifacts (ADR-0005).
secret_bindings: Arc<BTreeMap<String, String>>Engine variable name → secret name for this scenario. Do not join this
against secrets by hand — call secret_variables, the one place
that knows how (ADR-0018).
http: HttpDefaultsEngine option defaults from project config (timeout-ms, …).
file_root: Option<PathBuf>Root directory for file bodies (context_dir confinement, §13) —
the feature file’s directory.
Trait Implementations§
Source§impl Clone for ScenarioCtx
impl Clone for ScenarioCtx
Source§fn clone(&self) -> ScenarioCtx
fn clone(&self) -> ScenarioCtx
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read more