Skip to main content

ProgressReporter

Trait ProgressReporter 

Source
pub trait ProgressReporter: Send + Sync {
    // Required methods
    fn update_agent_progress<'life0, 'life1, 'async_trait>(
        &'life0 self,
        agent_id: &'life1 str,
        progress: AgentProgress,
    ) -> Pin<Box<dyn Future<Output = MapReduceResult<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn get_overall_progress<'life0, 'async_trait>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = MapReduceResult<f32>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn get_estimated_completion<'life0, 'async_trait>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = MapReduceResult<Option<DateTime<Utc>>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn export_progress<'life0, 'async_trait>(
        &'life0 self,
        format: ExportFormat,
    ) -> Pin<Box<dyn Future<Output = MapReduceResult<Vec<u8>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
}
Expand description

Progress reporter trait for extensibility

Required Methods§

Source

fn update_agent_progress<'life0, 'life1, 'async_trait>( &'life0 self, agent_id: &'life1 str, progress: AgentProgress, ) -> Pin<Box<dyn Future<Output = MapReduceResult<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Source

fn get_overall_progress<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = MapReduceResult<f32>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Source

fn get_estimated_completion<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = MapReduceResult<Option<DateTime<Utc>>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Source

fn export_progress<'life0, 'async_trait>( &'life0 self, format: ExportFormat, ) -> Pin<Box<dyn Future<Output = MapReduceResult<Vec<u8>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§