Struct ContextBuilder

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pub struct ContextBuilder<'a> {
    pub gl_attr: GlAttributes<&'a Context>,
    /* private fields */
}
Expand description

Object that allows you to build Contexts.

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§gl_attr: GlAttributes<&'a Context>

The attributes to use to create the context.

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impl<'a> ContextBuilder<'a>

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pub fn new() -> ContextBuilder<'a>

Initializes a new ContextBuilder with default values.

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pub fn with_gl(self, request: GlRequest) -> ContextBuilder<'a>

Sets how the backend should choose the OpenGL API and version.

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pub fn with_gl_profile(self, profile: GlProfile) -> ContextBuilder<'a>

Sets the desired OpenGL context profile.

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pub fn with_gl_debug_flag(self, flag: bool) -> ContextBuilder<'a>

Sets the debug flag for the OpenGL context.

The default value for this flag is cfg!(debug_assertions), which means that it’s enabled when you run cargo build and disabled when you run cargo build --release.

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pub fn with_gl_robustness(self, robustness: Robustness) -> ContextBuilder<'a>

Sets the robustness of the OpenGL context. See the docs of Robustness.

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pub fn with_vsync(self, vsync: bool) -> ContextBuilder<'a>

Requests that the window has vsync enabled.

By default, vsync is not enabled.

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pub fn with_shared_lists(self, other: &'a Context) -> ContextBuilder<'a>

Share the display lists with the given Context.

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pub fn with_multisampling(self, samples: u16) -> ContextBuilder<'a>

Sets the multisampling level to request. A value of 0 indicates that multisampling must not be enabled.

§Panic

Will panic if samples is not a power of two.

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pub fn with_depth_buffer(self, bits: u8) -> ContextBuilder<'a>

Sets the number of bits in the depth buffer.

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pub fn with_stencil_buffer(self, bits: u8) -> ContextBuilder<'a>

Sets the number of bits in the stencil buffer.

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pub fn with_pixel_format( self, color_bits: u8, alpha_bits: u8, ) -> ContextBuilder<'a>

Sets the number of bits in the color buffer.

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pub fn with_stereoscopy(self) -> ContextBuilder<'a>

Request the backend to be stereoscopic.

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pub fn with_srgb(self, srgb_enabled: bool) -> ContextBuilder<'a>

Sets whether sRGB should be enabled on the window.

The default value is false.

Auto Trait Implementations§

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impl<'a> Freeze for ContextBuilder<'a>

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impl<'a> !RefUnwindSafe for ContextBuilder<'a>

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impl<'a> Send for ContextBuilder<'a>

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impl<'a> Sync for ContextBuilder<'a>

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impl<'a> Unpin for ContextBuilder<'a>

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impl<'a> !UnwindSafe for ContextBuilder<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> SetParameter for T

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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result
where T: Parameter<Self>,

Sets value as a parameter of self.
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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unsafe fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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impl<T> Erased for T