Enum LinearBlendingFactor

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pub enum LinearBlendingFactor {
Show 15 variants Zero, One, SourceColor, OneMinusSourceColor, DestinationColor, OneMinusDestinationColor, SourceAlpha, SourceAlphaSaturate, OneMinusSourceAlpha, DestinationAlpha, OneMinusDestinationAlpha, ConstantColor, OneMinusConstantColor, ConstantAlpha, OneMinusConstantAlpha,
}
Expand description

Indicates which value to multiply each component with.

Variants§

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Zero

Multiply the source or destination component by zero, which always gives 0.0.

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One

Multiply the source or destination component by one, which always gives you the original value.

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SourceColor

Multiply the source or destination component by its corresponding value in the source.

If you apply this to the source components, you get the values squared.

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OneMinusSourceColor

Equivalent to 1 - SourceColor.

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DestinationColor

Multiply the source or destination component by its corresponding value in the destination.

If you apply this to the destination components, you get the values squared.

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OneMinusDestinationColor

Equivalent to 1 - DestinationColor.

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SourceAlpha

Multiply the source or destination component by the alpha value of the source.

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SourceAlphaSaturate

Multiply the source or destination component by the smallest value of SourceAlpha and 1 - DestinationAlpha.

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OneMinusSourceAlpha

Multiply the source or destination component by 1.0 minus the alpha value of the source.

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DestinationAlpha

Multiply the source or destination component by the alpha value of the destination.

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OneMinusDestinationAlpha

Multiply the source or destination component by 1.0 minus the alpha value of the destination.

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ConstantColor

Multiply the source or destination component by the corresponding value in Blend::const_value.

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OneMinusConstantColor

Multiply the source or destination component by 1.0 minus the corresponding value in Blend::const_value.

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ConstantAlpha

Multiply the source or destination component by the alpha value of Blend::const_value.

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OneMinusConstantAlpha

Multiply the source or destination component by 1.0 minus the alpha value of Blend::const_value.

Trait Implementations§

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impl Clone for LinearBlendingFactor

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fn clone(&self) -> LinearBlendingFactor

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LinearBlendingFactor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for LinearBlendingFactor

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fn eq(&self, other: &LinearBlendingFactor) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for LinearBlendingFactor

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impl Eq for LinearBlendingFactor

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impl StructuralPartialEq for LinearBlendingFactor

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