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CommandWrapper

Trait CommandWrapper 

Source
pub trait CommandWrapper:
    Debug
    + Send
    + Sync {
    // Provided methods
    fn extend(&mut self, _other: Self)
       where Self: Sized { ... }
    fn pre_spawn(
        &mut self,
        _command: &mut Command,
        _core: &CommandWrap,
    ) -> Result<()> { ... }
    fn post_spawn(
        &mut self,
        _command: &mut Command,
        _child: &mut Child,
        _core: &CommandWrap,
    ) -> Result<()> { ... }
    fn wrap_child(
        &mut self,
        child: Box<dyn ChildWrapper>,
        _core: &CommandWrap,
    ) -> Result<Box<dyn ChildWrapper>> { ... }
}
Available on crate feature tokio1 only.
Expand description

A trait for adding functionality to a Command.

This trait provides extension or hook points into the lifecycle of a Command. See the crate-level doc for an overview.

All methods are optional, so a minimal impl may be:

#[derive(Debug)]
pub struct YourWrapper;
impl CommandWrapper for YourWrapper {}

Provided Methods§

Source

fn extend(&mut self, _other: Self)
where Self: Sized,

Called on a first instance if a second of the same type is added.

Only one wrapper of a given type can exist within a Wrap at a time. By default, later registrations are discarded. In some cases it is useful to merge their configuration instead. This method is called on the stored wrapper with the newly registered wrapper of the same concrete type.

Because other is Self, implementations can inspect or move its type-specific fields directly without downcasting.

Default impl: no-op.

Source

fn pre_spawn( &mut self, _command: &mut Command, _core: &CommandWrap, ) -> Result<()>

Called before the command is spawned, to mutate it as needed.

This is where to modify the command before it is spawned. It also gives mutable access to the wrapper instance, so state can be stored if needed. The core reference gives access to data from other wrappers; for example, that’s how CreationFlags on Windows works along with JobObject.

Defaut impl: no-op.

Source

fn post_spawn( &mut self, _command: &mut Command, _child: &mut Child, _core: &CommandWrap, ) -> Result<()>

Called after spawn, but before the child is wrapped.

The core reference gives access to data from other wrappers; for example, that’s how CreationFlags on Windows works along with JobObject.

Default: no-op.

Source

fn wrap_child( &mut self, child: Box<dyn ChildWrapper>, _core: &CommandWrap, ) -> Result<Box<dyn ChildWrapper>>

Called to wrap a child into this command wrapper’s child wrapper.

If the wrapper needs to override the methods on Child, then it should create an instance of its own type implementing ChildWrapper and return it here. Child wraps are in order: you may end up with a Foo(Bar(Child)) or a Bar(Foo(Child)) depending on if .wrap(Foo).wrap(Bar) or .wrap(Bar).wrap(Foo) was called.

The core reference gives access to data from other wrappers; for example, that’s how CreationFlags on Windows works along with JobObject.

Default: no-op (ie, returns the child unchanged).

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§

Source§

impl CommandWrapper for KillOnDrop

Available on crate feature kill-on-drop only.
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impl CommandWrapper for ProcessGroup

Available on Unix and crate feature process-group only.
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impl CommandWrapper for ProcessSession

Available on Unix and crate feature process-session only.
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impl CommandWrapper for ResetSigmask

Available on Unix and crate feature reset-sigmask only.