pub struct PooledObject<'a, T> { /* private fields */ }
Expand description
A smart pointer for objects borrowed from an ObjectPool
.
When dropped, the object is returned to the pool if the pool isn’t full.
Implementations§
Source§impl<T> PooledObject<'_, T>
impl<T> PooledObject<'_, T>
Sourcepub fn return_to_pool(self)
pub fn return_to_pool(self)
Consume the pooled object and return it to the pool early. This is useful when you’re done with the object but it’s not going out of scope yet.
Trait Implementations§
Source§impl<T: Debug> Debug for PooledObject<'_, T>
impl<T: Debug> Debug for PooledObject<'_, T>
Source§impl<T> Deref for PooledObject<'_, T>
impl<T> Deref for PooledObject<'_, T>
Source§impl<T> DerefMut for PooledObject<'_, T>
impl<T> DerefMut for PooledObject<'_, T>
Auto Trait Implementations§
impl<'a, T> Freeze for PooledObject<'a, T>where
T: Freeze,
impl<'a, T> !RefUnwindSafe for PooledObject<'a, T>
impl<'a, T> Send for PooledObject<'a, T>where
T: Send,
impl<'a, T> Sync for PooledObject<'a, T>
impl<'a, T> Unpin for PooledObject<'a, T>where
T: Unpin,
impl<'a, T> !UnwindSafe for PooledObject<'a, T>
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T, A> DynAccess<T> for A
impl<T, A> DynAccess<T> for A
Source§fn load(&self) -> DynGuard<T>
fn load(&self) -> DynGuard<T>
Access::load
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fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
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