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Value

Enum Value 

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pub enum Value {
Show 22 variants Dead, Unit, Bool(bool), Int(Integer), Float(f64), Complex(Complex), Prob(f64), Str(Arc<str>), List(Arc<Hashed<Vec<Value>>>), Map(Arc<Hashed<BTreeMap<Value, Value>>>), Bag(Arc<Hashed<Multiset>>), Range(Integer, Integer), Record(Arc<Hashed<Record>>), Enum(Arc<EnumValue>), Dist(Arc<Dist>), Continuous(Arc<Family>), Closure(Arc<Closure>), Builtin(Builtin), Date(i32), Delayed(Arc<Delayed>), Analytic(Arc<Analytic>), Event(Arc<Event>),
}

Variants§

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Dead

A slot with no value: not assigned yet, or cleared because it’s dead.

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Unit

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Bool(bool)

A fact: true or false in a world.

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Int(Integer)

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Float(f64)

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Complex(Complex)

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Prob(f64)

A probability: a number from 0 to 1. It’s a parameter, not an event.

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Str(Arc<str>)

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List(Arc<Hashed<Vec<Value>>>)

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Map(Arc<Hashed<BTreeMap<Value, Value>>>)

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Bag(Arc<Hashed<Multiset>>)

A multiset: value → count.

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Range(Integer, Integer)

Integers from .0 to .1, both included.

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Record(Arc<Hashed<Record>>)

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Enum(Arc<EnumValue>)

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Dist(Arc<Dist>)

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Continuous(Arc<Family>)

A continuous distribution (docs/semantics.md, section 13).

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Closure(Arc<Closure>)

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Builtin(Builtin)

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Date(i32)

Days since 1970-01-01.

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Delayed(Arc<Delayed>)

A variable’s value that isn’t drawn yet, internal to the engine (docs/semantics.md, section 14). The engine draws it before any value read; a direct typeof inspection only needs its outcome type.

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Analytic(Arc<Analytic>)

A scalar outcome retained analytically during enumeration.

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Event(Arc<Event>)

A boolean predicate of that same outcome, retaining its identity.

Implementations§

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impl Value

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pub fn str(s: &str) -> Value

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pub fn list(items: Vec<Value>) -> Value

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pub fn map(entries: BTreeMap<Value, Value>) -> Value

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pub fn bag(counts: BTreeMap<Value, u64>) -> Value

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pub fn multiset(contents: Multiset) -> Value

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pub fn record(record: Record) -> Value

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pub fn unshared(&self) -> Value

A copy that shares no collection or string with the original. Values are shared through reference counts: threads that all read the same data would compete for those, so each sampling thread takes a copy.

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pub fn kind(&self) -> String

The kind of value, as named in error messages.

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pub fn is_dist(&self) -> bool

A distribution with outcomes that can be listed.

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pub fn is_uncertain(&self) -> bool

Any distribution, including continuous ones: not a settled value.

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pub fn as_f64(&self) -> Option<f64>

Numbers as f64: ints, floats and probabilities.

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pub fn as_complex(&self) -> Option<Complex>

Promote real numeric data to a complex scalar, without accepting facts or converting complex data back into real probabilities.

Trait Implementations§

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impl Clone for Value

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Value

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for Value

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for Value

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impl Hash for Value

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fn hash<H: Hasher>(&self, state: &mut H)

Like equality: small values inlined, the rest out of line.

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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for Value

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fn cmp(&self, other: &Value) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 (const: unstable) · Source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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fn clamp_to<R>(self, range: R) -> Self
where Self: Sized, R: ClampBounds<Self>,

🔬This is a nightly-only experimental API. (clamp_to)
Restrict a value to a certain range. Read more
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impl PartialEq for Value

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fn eq(&self, other: &Value) -> bool

Worlds are compared slot by slot, and most slots hold small values: those are compared here, inlined, and the rest out of line.

1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl PartialOrd for Value

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fn partial_cmp(&self, other: &Value) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 (const: unstable) · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 (const: unstable) · Source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Auto Trait Implementations§

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impl Freeze for Value

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impl RefUnwindSafe for Value

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impl Send for Value

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impl Sync for Value

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impl Unpin for Value

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impl UnsafeUnpin for Value

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impl UnwindSafe for Value

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Comparable<K> for Q
where Q: Ord + ?Sized, K: Borrow<Q> + ?Sized,

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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> Fmt for T
where T: Display,

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fn fg<C>(self, color: C) -> Foreground<Self>
where C: Into<Option<Color>>, Self: Display,

Give this value the specified foreground colour.
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fn bg<C>(self, color: C) -> Background<Self>
where C: Into<Option<Color>>, Self: Display,

Give this value the specified background colour.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Paint for T
where T: ?Sized,

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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

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fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

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fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

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fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

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fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

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fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

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fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

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fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

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fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

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fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

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fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

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Returns self with the fg() set to [Color :: White].

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Returns self with the fg() set to [Color :: BrightBlack].

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fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

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fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

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fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

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fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

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fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

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fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

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fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

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Returns a styled value derived from self with the background set to value.

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fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

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Returns self with the bg() set to [Color :: Fixed].

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Returns self with the bg() set to [Color :: Rgb].

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Returns self with the bg() set to [Color :: Black].

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fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

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fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

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fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

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fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

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fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

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fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

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fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

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fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

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fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

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Returns self with the bg() set to [Color :: BrightBlue].

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Returns self with the bg() set to [Color :: BrightMagenta].

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Returns self with the bg() set to [Color :: BrightCyan].

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Returns self with the bg() set to [Color :: BrightWhite].

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fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

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Returns self with the attr() set to [Attribute :: Bold].

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Returns self with the attr() set to [Attribute :: Dim].

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Returns self with the attr() set to [Attribute :: Italic].

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Returns self with the attr() set to [Attribute :: Underline].

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Returns self with the attr() set to [Attribute :: Invert].

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Returns self with the quirk() set to [Quirk :: Wrap].

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👎Deprecated since 1.0.1:

renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

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impl<T> Same for T

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type Output = T

Should always be Self
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type Owned = T

The resulting type after obtaining ownership.
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Converts the given value to a String. Read more
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