pub enum ProgressEvent {
FlashLayoutReady {
flash_layout: Vec<FlashLayout>,
},
AddProgressBar {
operation: ProgressOperation,
total: Option<u64>,
},
Started(ProgressOperation),
Progress {
operation: ProgressOperation,
size: u64,
time: Duration,
},
Failed(ProgressOperation),
Finished(ProgressOperation),
DiagnosticMessage {
message: String,
},
}Expand description
Possible events during the flashing process.
If flashing works without problems, the events will arrive in the following order:
FlashLayoutReady- A number of
AddProgressBarevents Started,Progress, andFinishedevents for each operation
If an error occurs in any stage, the Failed event will be returned,
and no further events will be returned.
Variants§
FlashLayoutReady
The flash layout is ready.
Fields
§
flash_layout: Vec<FlashLayout>The flash layout.
AddProgressBar
Display a new progress bar to the user.
Fields
§
operation: ProgressOperationThe operation that the progress bar is for.
Started(ProgressOperation)
Started an operation with the given total size.
Progress
An operation has made progress.
Fields
§
operation: ProgressOperationThe operation that made progress.
Failed(ProgressOperation)
An operation has failed.
Finished(ProgressOperation)
An operation has finished successfully.
DiagnosticMessage
A message was received from the algo.
Trait Implementations§
Source§impl Clone for ProgressEvent
impl Clone for ProgressEvent
Source§fn clone(&self) -> ProgressEvent
fn clone(&self) -> ProgressEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
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impl Freeze for ProgressEvent
impl RefUnwindSafe for ProgressEvent
impl Send for ProgressEvent
impl Sync for ProgressEvent
impl Unpin for ProgressEvent
impl UnwindSafe for ProgressEvent
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