pub struct RawFlashAlgorithm {
Show 13 fields pub name: String, pub description: String, pub default: bool, pub instructions: Vec<u8, Global>, pub load_address: Option<u64>, pub pc_init: Option<u64>, pub pc_uninit: Option<u64>, pub pc_program_page: u64, pub pc_erase_sector: u64, pub pc_erase_all: Option<u64>, pub data_section_offset: u64, pub flash_properties: FlashProperties, pub cores: Vec<String, Global>,
}
Expand description

The raw flash algorithm is the description of a flash algorithm, and is usually read from a target description file.

Before it can be used for flashing, it has to be assembled for a specific chip, by determining the RAM addresses which are used when flashing. This process is done in the main probe-rs library.

Fields

name: String

The name of the flash algorithm.

description: String

The description of the algorithm.

default: bool

Whether this flash algorithm is the default one or not.

instructions: Vec<u8, Global>

List of 32-bit words containing the code for the algo. If load_address is not specified, the code must be position indepent (PIC).

load_address: Option<u64>

Address to load algo into RAM. Optional.

pc_init: Option<u64>

Address of the Init() entry point. Optional.

pc_uninit: Option<u64>

Address of the UnInit() entry point. Optional.

pc_program_page: u64

Address of the ProgramPage() entry point.

pc_erase_sector: u64

Address of the EraseSector() entry point.

pc_erase_all: Option<u64>

Address of the EraseAll() entry point. Optional.

data_section_offset: u64

The offset from the start of RAM to the data section.

flash_properties: FlashProperties

The properties of the flash on the device.

cores: Vec<String, Global>

List of cores that can use this algorithm

Trait Implementations

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