Node

Struct Node 

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pub struct Node { /* private fields */ }
Expand description

A single element of a savefile.

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impl Node

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pub fn new() -> Self

Create a new, empty, node.

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pub fn parse(input: impl AsRef<str>) -> Result<Self, ParseError>

Parses a node from a string.

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pub fn read(path: impl AsRef<Path>) -> Result<Self>

Reads a savefile from the file system.

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pub fn write(&self, path: impl AsRef<Path>) -> Result<()>

Writes a savefile to the file system.

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pub fn properties(&self) -> impl Iterator<Item = (&str, &str)>

Gets an iterator over all key-value properties on this node.

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pub fn property(&self, key: impl AsRef<str>) -> Option<&str>

Gets the property value for a given key, if it exists. If multiple values are set, the first is returned.

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pub fn has_property(&mut self, key: impl AsRef<str>) -> bool

Returns true if this node contains at least one property with the given key.

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pub fn set_property(&mut self, key: impl Into<String>, value: impl Into<String>)

Sets the property value for a given key. If a value is already set, it is cleared.

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pub fn add_property(&mut self, key: impl Into<String>, value: impl Into<String>)

Sets an additional property value for a given key. Existing values are kept.

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pub fn clear_property( &mut self, key: impl AsRef<str>, ) -> impl Iterator<Item = String>

Removes all property values for the given key and returns them.

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pub fn clear_properties( &mut self, ) -> impl Iterator<Item = (String, String)> + '_

Removes all property values for this node and returns them.

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pub fn extend_properties<K, V>( &mut self, properties: impl IntoIterator<Item = (K, V)>, )
where K: Into<String>, V: Into<String>,

Adds the given key-value properties to this node.

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pub fn children(&self) -> impl Iterator<Item = (&str, &Node)>

Gets an iterator over all children of this node.

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pub fn children_mut(&mut self) -> impl Iterator<Item = (&str, &mut Node)>

Gets a mutable iterator over all children of this node.

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pub fn child(&self, key: &str) -> Option<&Node>

Gets the child for a given key, if it exists. If multiple children exist, the first is returned.

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pub fn child_mut(&mut self, key: &str) -> Option<&mut Node>

Gets a mutable reference to the child for a given key, if it exists. If multiple children exist, the first is returned.

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pub fn has_child(&mut self, key: impl AsRef<str>) -> bool

Returns true if this node contains at least child with the given key.

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pub fn set_child(&mut self, key: impl Into<String>, child: Node)

Sets the child value for a given key. If a child is already set, it is cleared.

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pub fn add_child(&mut self, key: impl Into<String>, child: Node)

Sets an additional child value for a given key. Existing children are kept.

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pub fn clear_child( &mut self, key: impl AsRef<str>, ) -> impl Iterator<Item = Node>

Removes all children for the given key and returns them.

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pub fn clear_children(&mut self) -> impl Iterator<Item = (String, Node)> + '_

Removes all children for this node and returns them.

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pub fn extend_children<K>( &mut self, properties: impl IntoIterator<Item = (K, Node)>, )
where K: Into<String>,

Adds the given children to this node.

Trait Implementations§

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impl Clone for Node

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fn clone(&self) -> Node

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Node

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Node

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fn default() -> Node

Returns the “default value” for a type. Read more
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impl Display for Node

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl FromStr for Node

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type Err = ParseError

The associated error which can be returned from parsing.
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fn from_str(input: &str) -> Result<Self, Self::Err>

Parses a string s to return a value of this type. Read more
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impl PartialEq for Node

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fn eq(&self, other: &Node) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for Node

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impl StructuralPartialEq for Node

Auto Trait Implementations§

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impl Freeze for Node

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impl RefUnwindSafe for Node

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impl Send for Node

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impl Sync for Node

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impl Unpin for Node

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impl UnwindSafe for Node

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.