BoxStatefulMutator

Struct BoxStatefulMutator 

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pub struct BoxStatefulMutator<T> { /* private fields */ }
Expand description

BoxMutator struct

A mutator implementation based on Box<dyn FnMut(&mut T)> for single ownership scenarios. This is the simplest and most efficient mutator type when sharing is not required.

§Features

  • Single Ownership: Not cloneable, ownership moves on use
  • Zero Overhead: No reference counting or locking
  • Mutable State: Can modify captured environment via FnMut
  • Builder Pattern: Method chaining consumes self naturally
  • Factory Methods: Convenient constructors for common patterns

§Use Cases

Choose BoxMutator when:

  • The mutator is used only once or in a linear flow
  • Building pipelines where ownership naturally flows
  • No need to share the mutator across contexts
  • Performance is critical and no sharing overhead is acceptable

§Performance

BoxMutator has the best performance among the three mutator types:

  • No reference counting overhead
  • No lock acquisition or runtime borrow checking
  • Direct function call through vtable
  • Minimal memory footprint (single pointer)

§Examples

use prism3_function::{Mutator, BoxMutator};

let mut mutator = BoxMutator::new(|x: &mut i32| *x *= 2);
let mut value = 5;
mutator.apply(&mut value);
assert_eq!(value, 10);

§Author

Haixing Hu

Implementations§

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impl<T> BoxStatefulMutator<T>
where T: 'static,

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pub fn new<F>(f: F) -> Self
where F: FnMut(&mut T) + 'static,

Creates a new mutator.

Wraps the provided closure in the appropriate smart pointer type for this mutator implementation.

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pub fn new_with_name<F>(name: &str, f: F) -> Self
where F: FnMut(&mut T) + 'static,

Creates a new named mutator.

Wraps the provided closure and assigns it a name, which is useful for debugging and logging purposes.

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pub fn new_with_optional_name<F>(f: F, name: Option<String>) -> Self
where F: FnMut(&mut T) + 'static,

Creates a new named mutator with an optional name.

Wraps the provided closure and assigns it an optional name.

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pub fn name(&self) -> Option<&str>

Gets the name of this mutator.

§Returns

Returns Some(&str) if a name was set, None otherwise.

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pub fn set_name(&mut self, name: &str)

Sets the name of this mutator.

§Parameters
  • name - The name to set for this mutator
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pub fn noop() -> Self

Creates a no-operation mutator.

Creates a mutator that does nothing when called. Useful for default values or placeholder implementations.

§Returns

Returns a new mutator instance that performs no operation.

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pub fn when<P>(self, predicate: P) -> BoxConditionalStatefulMutator<T>
where P: Predicate<T> + 'static,

Creates a conditional mutator that executes based on predicate result.

§Parameters
  • predicate - The predicate to determine whether to execute the mutation operation
§Returns

Returns a conditional mutator that only executes when the predicate returns true.

§Examples
use std::sync::Arc;
use std::sync::atomic::{AtomicI32, Ordering};
use prism3_rust_function::mutators::*;

let counter = Arc::new(AtomicI32::new(0));
let mutator = BoxMutator::new({
    let counter = Arc::clone(&counter);
    move |value: &mut i32| {
        *value += counter.fetch_add(1, Ordering::SeqCst);
    }
});

let conditional = mutator.when(|value: &i32| *value > 0);
let mut val = 1;
conditional.apply(&mut val);  // val = 2 (1 + 1)
let mut val2 = -1;
conditional.apply(&mut val2); // not executed, val2 remains -1
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pub fn and_then<M>(self, after: M) -> BoxStatefulMutator<T>
where Self: Sized + 'static, T: 'static, M: StatefulMutator<T> + 'static,

Chains execution with another mutator, executing the current mutator first, then the subsequent mutator.

§Parameters
  • after - The subsequent mutator to execute after the current mutator completes
§Returns

Returns a new mutator that executes the current mutator and the subsequent mutator in sequence.

§Examples
use std::sync::Arc;
use std::sync::atomic::{AtomicI32, Ordering};
use prism3_rust_function::mutators::*;

let counter1 = Arc::new(AtomicI32::new(0));
let counter2 = Arc::new(AtomicI32::new(0));

let mutator1 = BoxMutator::new({
    let counter = Arc::clone(&counter1);
    move |value: &mut i32| {
        *value += counter.fetch_add(1, Ordering::SeqCst);
    }
});

let mutator2 = BoxMutator::new({
    let counter = Arc::clone(&counter2);
    move |value: &mut i32| {
        *value += counter.fetch_add(1, Ordering::SeqCst);
    }
});

let chained = mutator1.and_then(mutator2);
let mut val = 0;
chained.apply(&mut val);
// val = 2 (0 + 1 + 1)

Trait Implementations§

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impl<T> Debug for BoxStatefulMutator<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T> Display for BoxStatefulMutator<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T> StatefulMutator<T> for BoxStatefulMutator<T>

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fn apply(&mut self, value: &mut T)

Performs the mutation operation Read more
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fn into_box(self) -> BoxStatefulMutator<T>
where T: 'static,

Convert this mutator into a BoxMutator<T>. Read more
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fn into_rc(self) -> RcStatefulMutator<T>
where T: 'static,

Convert this mutator into an RcMutator<T>. Read more
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fn into_fn(self) -> impl FnMut(&mut T)

Consume the mutator and return an FnMut(&mut T) closure. Read more
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fn into_once(self) -> BoxMutatorOnce<T>
where T: 'static,

Convert this mutator into a BoxMutatorOnce<T> (consuming). Read more
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fn into_arc(self) -> ArcStatefulMutator<T>
where Self: Sized + Send + 'static, T: Send + 'static,

Convert this mutator into an ArcMutator<T>. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.