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LocalTrajectoryFrame

Struct LocalTrajectoryFrame 

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pub struct LocalTrajectoryFrame<Inertial, Local>
where Inertial: ReferenceFrame, Local: ReferenceFrame,
{ pub dcm: FrameMatrix3<Inertial>, /* private fields */ }
Expand description

Materialized inertial-to-local direction-cosine matrix.

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§dcm: FrameMatrix3<Inertial>

Inertial-to-local direction-cosine matrix.

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impl<Inertial, Local> LocalTrajectoryFrame<Inertial, Local>
where Inertial: ReferenceFrame, Local: ReferenceFrame,

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pub fn from_dcm(dcm: FrameMatrix3<Inertial>) -> Self

Construct from an inertial-to-local direction-cosine matrix.

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pub fn dcm(&self) -> FrameMatrix3<Inertial>

Return the inertial-to-local direction-cosine matrix.

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pub fn rotation(&self) -> Rotation3

Return the inertial-to-local rotation.

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pub fn rotation_inverse(&self) -> Rotation3

Return the local-to-inertial rotation.

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pub fn to_local( &self, v: Displacement<Inertial, Kilometer>, ) -> Displacement<Local, Kilometer>

Rotate an inertial displacement into the local frame.

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pub fn to_inertial( &self, v: Displacement<Local, Kilometer>, ) -> Displacement<Inertial, Kilometer>

Rotate a local displacement back into the inertial frame.

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impl<Inertial> LocalTrajectoryFrame<Inertial, RTN>
where Inertial: ReferenceFrame,

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pub fn try_from_state<S, C>( state: &DynamicsState<S, C, Inertial>, ) -> Result<Self, PrincipiaError>

Build the RTN frame from a Cartesian dynamics state.

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impl<Inertial> LocalTrajectoryFrame<Inertial, VNC>
where Inertial: ReferenceFrame,

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pub fn try_from_state<S, C>( state: &DynamicsState<S, C, Inertial>, ) -> Result<Self, PrincipiaError>

Build the VNC frame from a Cartesian dynamics state.

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impl<Inertial> LocalTrajectoryFrame<Inertial, LVLH>
where Inertial: ReferenceFrame,

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pub fn try_from_state<S, C>( state: &DynamicsState<S, C, Inertial>, ) -> Result<Self, PrincipiaError>

Build the LVLH frame from a Cartesian dynamics state.

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impl<Inertial, Local> Clone for LocalTrajectoryFrame<Inertial, Local>
where Inertial: ReferenceFrame + Clone, Local: ReferenceFrame + Clone,

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fn clone(&self) -> LocalTrajectoryFrame<Inertial, Local>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<Inertial, Local> Debug for LocalTrajectoryFrame<Inertial, Local>
where Inertial: ReferenceFrame + Debug, Local: ReferenceFrame + Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<Inertial, Local> Copy for LocalTrajectoryFrame<Inertial, Local>
where Inertial: ReferenceFrame + Copy, Local: ReferenceFrame + Copy,

Auto Trait Implementations§

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impl<Inertial, Local> Freeze for LocalTrajectoryFrame<Inertial, Local>

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impl<Inertial, Local> RefUnwindSafe for LocalTrajectoryFrame<Inertial, Local>
where Local: RefUnwindSafe, Inertial: RefUnwindSafe,

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impl<Inertial, Local> Send for LocalTrajectoryFrame<Inertial, Local>
where Local: Send, Inertial: Send,

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impl<Inertial, Local> Sync for LocalTrajectoryFrame<Inertial, Local>
where Local: Sync, Inertial: Sync,

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impl<Inertial, Local> Unpin for LocalTrajectoryFrame<Inertial, Local>
where Local: Unpin, Inertial: Unpin,

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impl<Inertial, Local> UnsafeUnpin for LocalTrajectoryFrame<Inertial, Local>

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impl<Inertial, Local> UnwindSafe for LocalTrajectoryFrame<Inertial, Local>
where Local: UnwindSafe, Inertial: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.