pub struct StepsDropped {
pub steps: Vec<(String, Entity)>,
pub lighting: bool,
pub picture: bool,
}Expand description
What RenderGraph::retain_steps dropped.
Fields§
§steps: Vec<(String, Entity)>Each top-level step dropped, by name, with an entity it drew with that left.
lighting: boolThe lighting pipeline, which selected a dropped step.
picture: boolThe picture, which a dropped step wrote.
Implementations§
Trait Implementations§
Source§impl Clone for StepsDropped
impl Clone for StepsDropped
Source§impl Debug for StepsDropped
impl Debug for StepsDropped
Source§impl Default for StepsDropped
impl Default for StepsDropped
impl Eq for StepsDropped
Source§impl PartialEq for StepsDropped
impl PartialEq for StepsDropped
impl StructuralPartialEq for StepsDropped
Auto Trait Implementations§
impl Forget for StepsDropped
impl Freeze for StepsDropped
impl RefUnwindSafe for StepsDropped
impl Send for StepsDropped
impl Sync for StepsDropped
impl Unpin for StepsDropped
impl UnsafeUnpin for StepsDropped
impl UnwindSafe for StepsDropped
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.