pub struct Part {
pub world: World,
pub dropped: Dropped,
}Expand description
Entities taken from a world into one of their own (World::part, World::split_part), and what that world
dropped to stay whole.
Fields§
§world: World§dropped: DroppedTrait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Part
impl !UnwindSafe for Part
impl Forget for Part
impl Freeze for Part
impl Send for Part
impl Sync for Part
impl Unpin for Part
impl UnsafeUnpin for Part
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more