pub struct Map {
pub texture: Entity,
}Expand description
A texture applied to a draw: the texture entity and what an atlas is cut into.
Fields§
§texture: EntityA core.texture or core.texture_file entity, or a core.texture_absent one: a texture the source names that the
read could not give (crate::TextureAbsent), which a viewer shows as missing.
Trait Implementations§
impl Copy for Map
impl StructuralPartialEq for Map
Auto Trait Implementations§
impl Forget for Map
impl Freeze for Map
impl RefUnwindSafe for Map
impl Send for Map
impl Sync for Map
impl Unpin for Map
impl UnsafeUnpin for Map
impl UnwindSafe for Map
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more