pub struct EffectResumePlan {
pub records: Vec<EffectResumeRecord>,
}Expand description
Deterministic F16 projection over runtime-effect registry membership.
Fields§
§records: Vec<EffectResumeRecord>Implementations§
Source§impl EffectResumePlan
impl EffectResumePlan
pub fn record(&self, effect: &SemanticId) -> Option<&EffectResumeRecord>
pub fn activation_slot( &self, effect: &SemanticId, ) -> Option<&EffectActivationSlotId>
Trait Implementations§
Source§impl Clone for EffectResumePlan
impl Clone for EffectResumePlan
Source§fn clone(&self) -> EffectResumePlan
fn clone(&self) -> EffectResumePlan
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EffectResumePlan
impl Debug for EffectResumePlan
Source§impl Default for EffectResumePlan
impl Default for EffectResumePlan
Source§fn default() -> EffectResumePlan
fn default() -> EffectResumePlan
Returns the “default value” for a type. Read more
impl Eq for EffectResumePlan
Source§impl PartialEq for EffectResumePlan
impl PartialEq for EffectResumePlan
impl StructuralPartialEq for EffectResumePlan
Auto Trait Implementations§
impl Freeze for EffectResumePlan
impl RefUnwindSafe for EffectResumePlan
impl Send for EffectResumePlan
impl Sync for EffectResumePlan
impl Unpin for EffectResumePlan
impl UnsafeUnpin for EffectResumePlan
impl UnwindSafe for EffectResumePlan
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for Twhere
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impl<Q, K> Equivalent<K> for Q
Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to purple
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Make the text bold
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Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
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Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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&self,
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Sets the background color to an RGB value.