pub struct RuntimeInitialEffectTrigger {
pub render_boundary: EffectRenderBoundary,
pub required_computed: Vec<SemanticId>,
pub prerequisite_batches: Vec<EffectComputedPrerequisiteBatch>,
pub effect_batch_index: u32,
}Expand description
Compiler-owned initial-render trigger metadata for one effect.
Fields§
§render_boundary: EffectRenderBoundary§required_computed: Vec<SemanticId>§prerequisite_batches: Vec<EffectComputedPrerequisiteBatch>§effect_batch_index: u32Trait Implementations§
Source§impl Clone for RuntimeInitialEffectTrigger
impl Clone for RuntimeInitialEffectTrigger
Source§fn clone(&self) -> RuntimeInitialEffectTrigger
fn clone(&self) -> RuntimeInitialEffectTrigger
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RuntimeInitialEffectTrigger
impl Debug for RuntimeInitialEffectTrigger
impl Eq for RuntimeInitialEffectTrigger
impl StructuralPartialEq for RuntimeInitialEffectTrigger
Auto Trait Implementations§
impl Freeze for RuntimeInitialEffectTrigger
impl RefUnwindSafe for RuntimeInitialEffectTrigger
impl Send for RuntimeInitialEffectTrigger
impl Sync for RuntimeInitialEffectTrigger
impl Unpin for RuntimeInitialEffectTrigger
impl UnsafeUnpin for RuntimeInitialEffectTrigger
impl UnwindSafe for RuntimeInitialEffectTrigger
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Source§impl<T> BorrowMut<T> for Twhere
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impl<D> OwoColorize for D
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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Sets the background color to an RGB value.