Mat4

Struct Mat4 

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#[repr(C)]
pub struct Mat4 { pub data: [[f32; 4]; 4], }
Expand description

4x4 matrix for transforms.

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§data: [[f32; 4]; 4]

Row-major matrix data [row][col]

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impl Mat4

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pub const fn from_data(data: [[f32; 4]; 4]) -> Self

Create from raw data (row-major).

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pub const fn identity() -> Self

Create identity matrix.

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pub const fn zero() -> Self

Create zero matrix.

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pub const fn translation(x: f32, y: f32, z: f32) -> Self

Create translation matrix.

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pub const fn translation_2d(x: f32, y: f32) -> Self

Create 2D translation matrix.

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pub const fn scale(x: f32, y: f32, z: f32) -> Self

Create scale matrix.

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pub const fn scale_2d(x: f32, y: f32) -> Self

Create 2D scale matrix.

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pub const fn scale_uniform(s: f32) -> Self

Create uniform scale matrix.

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pub fn rotation_z(angle_rad: f32) -> Self

Create rotation around Z axis (2D rotation).

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pub fn ortho( left: f32, right: f32, bottom: f32, top: f32, near: f32, far: f32, ) -> Self

Create orthographic projection matrix.

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pub fn ortho_screen(width: f32, height: f32) -> Self

Create orthographic projection for screen coordinates (Y down).

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pub fn mul(&self, other: &Self) -> Self

Matrix multiplication.

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pub fn transform_vec4(&self, v: Vec4) -> Vec4

Transform a Vec4.

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pub fn transform_point(&self, p: Point) -> Point

Transform a 2D point (assumes z=0, w=1).

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pub fn transform_rect(&self, rect: &Rect) -> Rect

Transform a rectangle.

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pub const fn column(&self, idx: usize) -> Vec4

Get column as Vec4.

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pub const fn row(&self, idx: usize) -> Vec4

Get row as Vec4.

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pub const fn transpose(&self) -> Self

Transpose the matrix.

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impl Clone for Mat4

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fn clone(&self) -> Mat4

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Mat4

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Mat4

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Mul<Vec4> for Mat4

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type Output = Vec4

The resulting type after applying the * operator.
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fn mul(self, rhs: Vec4) -> Vec4

Performs the * operation. Read more
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impl Mul for Mat4

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type Output = Mat4

The resulting type after applying the * operator.
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fn mul(self, rhs: Self) -> Self

Performs the * operation. Read more
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impl PartialEq for Mat4

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fn eq(&self, other: &Mat4) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Mat4

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impl StructuralPartialEq for Mat4

Auto Trait Implementations§

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impl Freeze for Mat4

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impl RefUnwindSafe for Mat4

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impl Send for Mat4

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impl Sync for Mat4

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impl Unpin for Mat4

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impl UnwindSafe for Mat4

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<R, P> ReadPrimitive<R> for P
where R: Read + ReadEndian<P>, P: Default,

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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.