pub struct Shadow {
pub color: Color,
pub offset_x: f32,
pub offset_y: f32,
pub blur: f32,
}Expand description
Shadow configuration.
Fields§
§color: ColorShadow color
offset_x: f32Horizontal offset
offset_y: f32Vertical offset
blur: f32Blur radius
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Shadow
impl<'de> Deserialize<'de> for Shadow
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Shadow
Auto Trait Implementations§
impl Freeze for Shadow
impl RefUnwindSafe for Shadow
impl Send for Shadow
impl Sync for Shadow
impl Unpin for Shadow
impl UnwindSafe for Shadow
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more