#[repr(C, packed(1))]pub struct PrSceneRecord {
pub startTime: csSDK_int32,
pub duration: csSDK_int32,
}Fields§
§startTime: csSDK_int32§duration: csSDK_int32Trait Implementations§
Source§impl Clone for PrSceneRecord
impl Clone for PrSceneRecord
Source§fn clone(&self) -> PrSceneRecord
fn clone(&self) -> PrSceneRecord
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PrSceneRecord
impl Debug for PrSceneRecord
impl Copy for PrSceneRecord
Auto Trait Implementations§
impl Freeze for PrSceneRecord
impl RefUnwindSafe for PrSceneRecord
impl Send for PrSceneRecord
impl Sync for PrSceneRecord
impl Unpin for PrSceneRecord
impl UnwindSafe for PrSceneRecord
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more