pub struct Server<T> { /* private fields */ }Expand description
A Prefork Server.
A server is used to fork() child processes.
Implementations§
Source§impl<T> Server<T>
 
impl<T> Server<T>
Sourcepub fn from_resource(
    resource: T,
    child_init: Box<dyn Fn(u32, T)>,
    num_processes: u32,
) -> Self
 
pub fn from_resource( resource: T, child_init: Box<dyn Fn(u32, T)>, num_processes: u32, ) -> Self
Create a server.
The resource is passed to child processes.
The child_init() function is called in each child process.
There will be num_processes forked in a call to prefork().
Auto Trait Implementations§
impl<T> Freeze for Server<T>where
    T: Freeze,
impl<T> !RefUnwindSafe for Server<T>
impl<T> !Send for Server<T>
impl<T> !Sync for Server<T>
impl<T> Unpin for Server<T>where
    T: Unpin,
impl<T> !UnwindSafe for Server<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more