pub struct ToolNode { /* private fields */ }Implementations§
Trait Implementations§
Source§impl Node for ToolNode
impl Node for ToolNode
Source§fn execute<'life0, 'life1, 'async_trait>(
&'life0 self,
state: &'life1 mut GraphState,
event_tx: EventSender,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn execute<'life0, 'life1, 'async_trait>(
&'life0 self,
state: &'life1 mut GraphState,
event_tx: EventSender,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Execute the node’s logic, potentially modifying state and emitting events
Auto Trait Implementations§
impl Freeze for ToolNode
impl !RefUnwindSafe for ToolNode
impl Send for ToolNode
impl Sync for ToolNode
impl Unpin for ToolNode
impl !UnwindSafe for ToolNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more