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Scene3d

Struct Scene3d 

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pub struct Scene3d {
    pub camera: Camera,
    pub light_rig: LightRig,
    pub backdrop: Option<Backdrop>,
}
Expand description

三维场景(<a:scene3d>,OOXML CT_Scene3D)。

包含相机与光照,定义观察形状的虚拟 3D 环境。

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§camera: Camera

相机(必填,默认 orthographicFront)。

§light_rig: LightRig

光照设备(必填,默认 balanced + t)。

§backdrop: Option<Backdrop>

三维场景背景(<a:backdrop>,可选,TODO-050)。

定义 6 个背景平面(地板/墙壁/左/右/顶/底),启用的平面会渲染为可见的背景面。 None 表示不写出 <a:backdrop> 元素(与 Office 默认行为一致)。

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impl Scene3d

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pub fn write_xml(&self, w: &mut XmlWriter)

写出 <a:scene3d>...</a:scene3d>

§元素顺序(OOXML CT_Scene3D)
<a:scene3d>
  <a:camera>...</a:camera>        ← 必填
  <a:lightRig>...</a:lightRig>    ← 必填
  <a:backdrop>...</a:backdrop>    ← 可选(TODO-050)
</a:scene3d>

Trait Implementations§

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impl Clone for Scene3d

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fn clone(&self) -> Scene3d

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Scene3d

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Scene3d

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fn default() -> Scene3d

Returns the “default value” for a type. Read more
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impl Eq for Scene3d

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impl PartialEq for Scene3d

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fn eq(&self, other: &Scene3d) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Scene3d

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V