pub trait GLWENoise<BE: Backend> {
// Required methods
fn glwe_noise_tmp_bytes<A>(&self, infos: &A) -> usize
where A: GLWEInfos;
fn glwe_noise<R, P, S>(
&self,
res: &R,
pt_want: &P,
sk_prepared: &S,
scratch: &mut ScratchArena<'_, BE>,
) -> Stats
where R: GLWEToBackendRef<BE> + GLWEInfos,
P: GLWEToBackendRef<BE>,
S: GLWESecretPreparedToBackendRef<BE> + GLWEInfos,
BE: HostBackend,
for<'a> BE::BufRef<'a>: HostDataRef,
for<'a> BE::BufMut<'a>: HostDataMut;
}Required Methods§
fn glwe_noise_tmp_bytes<A>(&self, infos: &A) -> usizewhere
A: GLWEInfos,
fn glwe_noise<R, P, S>(
&self,
res: &R,
pt_want: &P,
sk_prepared: &S,
scratch: &mut ScratchArena<'_, BE>,
) -> Statswhere
R: GLWEToBackendRef<BE> + GLWEInfos,
P: GLWEToBackendRef<BE>,
S: GLWESecretPreparedToBackendRef<BE> + GLWEInfos,
BE: HostBackend,
for<'a> BE::BufRef<'a>: HostDataRef,
for<'a> BE::BufMut<'a>: HostDataMut,
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.