pub trait GGSWRotate<BE: Backend> {
// Required methods
fn ggsw_rotate_tmp_bytes(&self) -> usize;
fn ggsw_rotate<R, A>(&self, k: i64, res: &mut R, a: &A)
where R: GGSWToBackendMut<BE> + GGSWAtViewMut<BE> + GGSWInfos,
A: GGSWToBackendRef<BE> + GGSWAtViewRef<BE> + GGSWInfos;
fn ggsw_rotate_assign<R>(
&self,
k: i64,
res: &mut R,
scratch: &mut ScratchArena<'_, BE>,
)
where R: GGSWToBackendMut<BE> + GGSWInfos;
}Required Methods§
fn ggsw_rotate_tmp_bytes(&self) -> usize
fn ggsw_rotate<R, A>(&self, k: i64, res: &mut R, a: &A)where
R: GGSWToBackendMut<BE> + GGSWAtViewMut<BE> + GGSWInfos,
A: GGSWToBackendRef<BE> + GGSWAtViewRef<BE> + GGSWInfos,
fn ggsw_rotate_assign<R>(
&self,
k: i64,
res: &mut R,
scratch: &mut ScratchArena<'_, BE>,
)where
R: GGSWToBackendMut<BE> + GGSWInfos,
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.