pub struct GGLWECiphertextBuilder<D: Data> { /* private fields */ }Implementations§
Source§impl GGLWECiphertextBuilder<Vec<u8>>
impl GGLWECiphertextBuilder<Vec<u8>>
pub fn layout<A>(self, infos: &A) -> Selfwhere
A: GGLWELayoutInfos,
Source§impl<D: Data> GGLWECiphertextBuilder<D>
impl<D: Data> GGLWECiphertextBuilder<D>
Auto Trait Implementations§
impl<D> Freeze for GGLWECiphertextBuilder<D>where
D: Freeze,
impl<D> RefUnwindSafe for GGLWECiphertextBuilder<D>where
D: RefUnwindSafe,
impl<D> Send for GGLWECiphertextBuilder<D>where
D: Send,
impl<D> Sync for GGLWECiphertextBuilder<D>where
D: Sync,
impl<D> Unpin for GGLWECiphertextBuilder<D>where
D: Unpin,
impl<D> UnwindSafe for GGLWECiphertextBuilder<D>where
D: UnwindSafe,
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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Mutably borrows from an owned value. Read more
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fn checked_as<Dst>(self) -> Option<Dst>where
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Casts the value.
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impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
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Casts the value.
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Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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impl<T> OverflowingAs for T
Source§fn overflowing_as<Dst>(self) -> (Dst, bool)where
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Casts the value.
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impl<Src, Dst> OverflowingCastFrom<Src> for Dstwhere
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Source§fn overflowing_cast_from(src: Src) -> (Dst, bool)
fn overflowing_cast_from(src: Src) -> (Dst, bool)
Casts the value.
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impl<T> Pointable for T
Source§impl<T> SaturatingAs for T
impl<T> SaturatingAs for T
Source§fn saturating_as<Dst>(self) -> Dstwhere
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Casts the value.
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Source§fn saturating_cast_from(src: Src) -> Dst
fn saturating_cast_from(src: Src) -> Dst
Casts the value.
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Casts the value.
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Casts the value.