pub struct GGLWETensorKey<D: Data> { /* private fields */ }Implementations§
Source§impl GGLWETensorKey<Vec<u8>>
impl GGLWETensorKey<Vec<u8>>
pub fn encrypt_sk_scratch_space<B: Backend>(
module: &Module<B>,
basek: usize,
k: usize,
rank: usize,
) -> usizewhere
Module<B>: SvpPPolAllocBytes + VecZnxNormalizeTmpBytes + VecZnxDftAllocBytes + VecZnxBigAllocBytes,
Source§impl<DataSelf: DataMut> GGLWETensorKey<DataSelf>
impl<DataSelf: DataMut> GGLWETensorKey<DataSelf>
pub fn encrypt_sk<DataSk: DataRef, B: Backend>(
&mut self,
module: &Module<B>,
sk: &GLWESecret<DataSk>,
source_xa: &mut Source,
source_xe: &mut Source,
scratch: &mut Scratch<B>,
)where
Module<B>: SvpApplyDftToDft<B> + VecZnxIdftApplyTmpA<B> + VecZnxAddScalarInplace + VecZnxDftAllocBytes + VecZnxBigNormalize<B> + VecZnxDftApply<B> + SvpApplyDftToDftInplace<B> + VecZnxIdftApplyConsume<B> + VecZnxNormalizeTmpBytes + VecZnxFillUniform + VecZnxSubABInplace + VecZnxAddInplace + VecZnxNormalizeInplace<B> + VecZnxAddNormal + VecZnxNormalize<B> + VecZnxSub + SvpPrepare<B> + VecZnxSwitchRing + SvpPPolAllocBytes,
Scratch<B>: TakeVecZnxDft<B> + ScratchAvailable + TakeVecZnx + TakeScalarZnx + TakeGLWESecretPrepared<B> + TakeVecZnxBig<B>,
Source§impl GGLWETensorKey<Vec<u8>>
impl GGLWETensorKey<Vec<u8>>
Source§impl<D: Data> GGLWETensorKey<D>
impl<D: Data> GGLWETensorKey<D>
Source§impl<D: DataMut> GGLWETensorKey<D>
impl<D: DataMut> GGLWETensorKey<D>
pub fn at_mut(&mut self, i: usize, j: usize) -> &mut GGLWESwitchingKey<D>
Source§impl<D: DataRef> GGLWETensorKey<D>
impl<D: DataRef> GGLWETensorKey<D>
pub fn at(&self, i: usize, j: usize) -> &GGLWESwitchingKey<D>
Trait Implementations§
Source§impl<D: Clone + Data> Clone for GGLWETensorKey<D>
impl<D: Clone + Data> Clone for GGLWETensorKey<D>
Source§fn clone(&self) -> GGLWETensorKey<D>
fn clone(&self) -> GGLWETensorKey<D>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<D: DataRef> Debug for GGLWETensorKey<D>
impl<D: DataRef> Debug for GGLWETensorKey<D>
Source§impl<D: DataMut, DR: DataRef, B: Backend> Decompress<B, GGLWETensorKeyCompressed<DR>> for GGLWETensorKey<D>
impl<D: DataMut, DR: DataRef, B: Backend> Decompress<B, GGLWETensorKeyCompressed<DR>> for GGLWETensorKey<D>
fn decompress( &mut self, module: &Module<B>, other: &GGLWETensorKeyCompressed<DR>, )
Source§impl<D: DataRef> Display for GGLWETensorKey<D>
impl<D: DataRef> Display for GGLWETensorKey<D>
Source§impl<D: DataMut> FillUniform for GGLWETensorKey<D>
impl<D: DataMut> FillUniform for GGLWETensorKey<D>
fn fill_uniform(&mut self, log_bound: usize, source: &mut Source)
Source§impl<D: Data> Infos for GGLWETensorKey<D>
impl<D: Data> Infos for GGLWETensorKey<D>
Source§impl<D: DataMut, DR: DataRef, B: Backend> Prepare<B, GGLWETensorKey<DR>> for GGLWETensorKeyPrepared<D, B>where
Module<B>: VmpPrepare<B>,
impl<D: DataMut, DR: DataRef, B: Backend> Prepare<B, GGLWETensorKey<DR>> for GGLWETensorKeyPrepared<D, B>where
Module<B>: VmpPrepare<B>,
Source§impl<D: DataRef, B: Backend> PrepareAlloc<B, GGLWETensorKeyPrepared<Vec<u8>, B>> for GGLWETensorKey<D>
impl<D: DataRef, B: Backend> PrepareAlloc<B, GGLWETensorKeyPrepared<Vec<u8>, B>> for GGLWETensorKey<D>
fn prepare_alloc( &self, module: &Module<B>, scratch: &mut Scratch<B>, ) -> GGLWETensorKeyPrepared<Vec<u8>, B>
Source§impl<D: DataMut> ReaderFrom for GGLWETensorKey<D>
impl<D: DataMut> ReaderFrom for GGLWETensorKey<D>
Source§impl<D: DataMut> Reset for GGLWETensorKey<D>
impl<D: DataMut> Reset for GGLWETensorKey<D>
Source§impl<'a, B, D> TakeLike<'a, B, GGLWETensorKey<D>> for Scratch<B>where
Scratch<B>: TakeLike<'a, B, GGLWESwitchingKey<D>, Output = GGLWESwitchingKey<&'a mut [u8]>>,
B: Backend + TakeMatZnxImpl<B>,
D: DataRef,
impl<'a, B, D> TakeLike<'a, B, GGLWETensorKey<D>> for Scratch<B>where
Scratch<B>: TakeLike<'a, B, GGLWESwitchingKey<D>, Output = GGLWESwitchingKey<&'a mut [u8]>>,
B: Backend + TakeMatZnxImpl<B>,
D: DataRef,
type Output = GGLWETensorKey<&'a mut [u8]>
fn take_like( &'a mut self, template: &GGLWETensorKey<D>, ) -> (Self::Output, &'a mut Self)
Source§impl<D: DataRef> WriterTo for GGLWETensorKey<D>
impl<D: DataRef> WriterTo for GGLWETensorKey<D>
impl<D: Eq + Data> Eq for GGLWETensorKey<D>
impl<D: Data> StructuralPartialEq for GGLWETensorKey<D>
Auto Trait Implementations§
impl<D> Freeze for GGLWETensorKey<D>
impl<D> RefUnwindSafe for GGLWETensorKey<D>where
D: RefUnwindSafe,
impl<D> Send for GGLWETensorKey<D>where
D: Send,
impl<D> Sync for GGLWETensorKey<D>where
D: Sync,
impl<D> Unpin for GGLWETensorKey<D>where
D: Unpin,
impl<D> UnwindSafe for GGLWETensorKey<D>where
D: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedAs for T
impl<T> CheckedAs for T
Source§fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
Casts the value.
Source§impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
Source§fn checked_cast_from(src: Src) -> Option<Dst>
fn checked_cast_from(src: Src) -> Option<Dst>
Casts the value.
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> OverflowingAs for T
impl<T> OverflowingAs for T
Source§fn overflowing_as<Dst>(self) -> (Dst, bool)where
T: OverflowingCast<Dst>,
fn overflowing_as<Dst>(self) -> (Dst, bool)where
T: OverflowingCast<Dst>,
Casts the value.
Source§impl<Src, Dst> OverflowingCastFrom<Src> for Dstwhere
Src: OverflowingCast<Dst>,
impl<Src, Dst> OverflowingCastFrom<Src> for Dstwhere
Src: OverflowingCast<Dst>,
Source§fn overflowing_cast_from(src: Src) -> (Dst, bool)
fn overflowing_cast_from(src: Src) -> (Dst, bool)
Casts the value.
Source§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T> SaturatingAs for T
impl<T> SaturatingAs for T
Source§fn saturating_as<Dst>(self) -> Dstwhere
T: SaturatingCast<Dst>,
fn saturating_as<Dst>(self) -> Dstwhere
T: SaturatingCast<Dst>,
Casts the value.
Source§impl<Src, Dst> SaturatingCastFrom<Src> for Dstwhere
Src: SaturatingCast<Dst>,
impl<Src, Dst> SaturatingCastFrom<Src> for Dstwhere
Src: SaturatingCast<Dst>,
Source§fn saturating_cast_from(src: Src) -> Dst
fn saturating_cast_from(src: Src) -> Dst
Casts the value.
Source§impl<T> UnwrappedAs for T
impl<T> UnwrappedAs for T
Source§fn unwrapped_as<Dst>(self) -> Dstwhere
T: UnwrappedCast<Dst>,
fn unwrapped_as<Dst>(self) -> Dstwhere
T: UnwrappedCast<Dst>,
Casts the value.
Source§impl<Src, Dst> UnwrappedCastFrom<Src> for Dstwhere
Src: UnwrappedCast<Dst>,
impl<Src, Dst> UnwrappedCastFrom<Src> for Dstwhere
Src: UnwrappedCast<Dst>,
Source§fn unwrapped_cast_from(src: Src) -> Dst
fn unwrapped_cast_from(src: Src) -> Dst
Casts the value.
Source§impl<T> WrappingAs for T
impl<T> WrappingAs for T
Source§fn wrapping_as<Dst>(self) -> Dstwhere
T: WrappingCast<Dst>,
fn wrapping_as<Dst>(self) -> Dstwhere
T: WrappingCast<Dst>,
Casts the value.
Source§impl<Src, Dst> WrappingCastFrom<Src> for Dstwhere
Src: WrappingCast<Dst>,
impl<Src, Dst> WrappingCastFrom<Src> for Dstwhere
Src: WrappingCast<Dst>,
Source§fn wrapping_cast_from(src: Src) -> Dst
fn wrapping_cast_from(src: Src) -> Dst
Casts the value.