pub struct DepthTexture { /* private fields */ }
Expand description
Wrapper for a depth texture, necessary for custom RenderTarget
s
Implementations§
Source§impl DepthTexture
impl DepthTexture
Trait Implementations§
Source§impl Drop for DepthTexture
impl Drop for DepthTexture
Source§impl HasRenderer for DepthTexture
impl HasRenderer for DepthTexture
fn clone_context(&self) -> Rc<Renderer>
Auto Trait Implementations§
impl !Freeze for DepthTexture
impl !RefUnwindSafe for DepthTexture
impl !Send for DepthTexture
impl !Sync for DepthTexture
impl Unpin for DepthTexture
impl !UnwindSafe for DepthTexture
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more