pub struct VolumeMeshVertexColorQuantity { /* private fields */ }Expand description
A color quantity defined at mesh vertices.
Implementations§
Trait Implementations§
Source§impl Quantity for VolumeMeshVertexColorQuantity
impl Quantity for VolumeMeshVertexColorQuantity
Source§fn structure_name(&self) -> &str
fn structure_name(&self) -> &str
Returns the name of the parent structure.
Source§fn kind(&self) -> QuantityKind
fn kind(&self) -> QuantityKind
Returns the kind of this quantity.
Source§fn is_enabled(&self) -> bool
fn is_enabled(&self) -> bool
Returns whether this quantity is currently enabled/visible.
Source§fn set_enabled(&mut self, enabled: bool)
fn set_enabled(&mut self, enabled: bool)
Sets the enabled state of this quantity.
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
Returns a mutable reference to self as
Any for downcasting.Source§fn clear_gpu_resources(&mut self)
fn clear_gpu_resources(&mut self)
Clears GPU render resources so they can be re-initialized with a new device.
impl VertexQuantity for VolumeMeshVertexColorQuantity
Auto Trait Implementations§
impl Freeze for VolumeMeshVertexColorQuantity
impl RefUnwindSafe for VolumeMeshVertexColorQuantity
impl Send for VolumeMeshVertexColorQuantity
impl Sync for VolumeMeshVertexColorQuantity
impl Unpin for VolumeMeshVertexColorQuantity
impl UnsafeUnpin for VolumeMeshVertexColorQuantity
impl UnwindSafe for VolumeMeshVertexColorQuantity
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T: ?Sized,
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