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GroupHandle

Struct GroupHandle 

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pub struct GroupHandle { /* private fields */ }
Expand description

Handle for a group.

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impl GroupHandle

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pub fn name(&self) -> &str

Returns the name of this group.

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pub fn set_enabled(&self, enabled: bool) -> &Self

Sets whether this group is enabled (visible).

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pub fn is_enabled(&self) -> bool

Returns whether this group is enabled.

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pub fn set_show_child_details(&self, show: bool) -> &Self

Sets whether child details are shown in UI.

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pub fn add_point_cloud(&self, pc_name: &str) -> &Self

Adds a point cloud to this group.

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pub fn add_surface_mesh(&self, mesh_name: &str) -> &Self

Adds a surface mesh to this group.

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pub fn add_curve_network(&self, cn_name: &str) -> &Self

Adds a curve network to this group.

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pub fn add_volume_mesh(&self, vm_name: &str) -> &Self

Adds a volume mesh to this group.

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pub fn add_volume_grid(&self, vg_name: &str) -> &Self

Adds a volume grid to this group.

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pub fn add_camera_view(&self, cv_name: &str) -> &Self

Adds a camera view to this group.

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pub fn remove_structure(&self, type_name: &str, name: &str) -> &Self

Removes a structure from this group.

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pub fn add_child_group(&self, child_name: &str) -> &Self

Adds a child group to this group.

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pub fn remove_child_group(&self, child_name: &str) -> &Self

Removes a child group from this group.

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pub fn num_structures(&self) -> usize

Returns the number of structures in this group.

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pub fn num_child_groups(&self) -> usize

Returns the number of child groups.

Trait Implementations§

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impl Clone for GroupHandle

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fn clone(&self) -> GroupHandle

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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const ALIGN: usize

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