pub struct Topology<P>{ /* private fields */ }
Implementations§
Source§impl<P> Topology<P>
impl<P> Topology<P>
pub fn new(element: Element<P>) -> Topology<P>
pub fn element(&self) -> &Element<P>
pub fn update(&mut self, element: Element<P>) -> Element<P>
pub fn keys(&self) -> HashSet<Key>
pub fn edge(&self, key: &Key) -> Option<&Rc<Instance<P>>>
pub fn edges(&self) -> impl Iterator<Item = &Rc<Instance<P>>>
pub fn add_edge(&mut self, key: Key, instance: Rc<Instance<P>>)
pub fn remove_edge(&mut self, key: &Key) -> Option<Rc<Instance<P>>>
Auto Trait Implementations§
impl<P> Freeze for Topology<P>
impl<P> !RefUnwindSafe for Topology<P>
impl<P> !Send for Topology<P>
impl<P> !Sync for Topology<P>
impl<P> Unpin for Topology<P>
impl<P> !UnwindSafe for Topology<P>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more