pub struct VecIntersectCountI32 { /* private fields */ }Expand description
vec_intersect_count_i32(a, b) — how many distinct values appear
in both lists.
Distinct, because this answers “how much do these two sets overlap”, which a repeated value would otherwise inflate. A caller wanting the multiset count writes the fold it means.
Implementations§
Trait Implementations§
Source§impl Default for VecIntersectCountI32
impl Default for VecIntersectCountI32
Source§impl PolydatNode for VecIntersectCountI32
impl PolydatNode for VecIntersectCountI32
Source§fn compiled_slot(
&self,
wire_types: &[PortType],
_engine: Engine,
) -> Option<CompiledSlotKit>
fn compiled_slot( &self, wire_types: &[PortType], _engine: Engine, ) -> Option<CompiledSlotKit>
Return a slot-compiled closure for nodes with typed-slice
ports (§8.4 layer 3): slice inputs read
(ptr, len) slot
pairs; vector outputs write into kernel-owned scratch.
Checked by the compiled-kernel builders AFTER
Self::compiled_u64 — pure-scalar nodes never need it.
Default None: the node stays on typed eval. Read moreSource§fn scratch_layout(&self) -> Vec<ScratchElem>
fn scratch_layout(&self) -> Vec<ScratchElem>
The scratch entries a state owns for this node’s evaluation
(axiom S3), one per entry in the order the node expects them
in
Self::eval_in. Empty for a node that evaluates over
Values alone, which is every node but a native cone.Source§fn eval_in(
&self,
scratch: &mut [ScratchBuf],
inputs: &[Value],
outputs: &mut [Value],
)
fn eval_in( &self, scratch: &mut [ScratchBuf], inputs: &[Value], outputs: &mut [Value], )
Self::eval with the node’s scratch, which the evaluating
state owns and hands in: storage belongs to the state, never to
the node, which is shared by every state of the program.Source§fn commutativity(&self) -> Commutativity
fn commutativity(&self) -> Commutativity
Declare which inputs are interchangeable for this node. Read more
Source§fn accepts_none_inputs(&self) -> bool
fn accepts_none_inputs(&self) -> bool
True iff this node should receive
Value::None inputs
directly rather than have the kernel propagate None through
it. Default: false — most nodes follow none_semantics.md Rule 1
(None in → None out, no eval invocation). Read moreSource§fn compiled_u64(&self) -> Option<Box<dyn Fn(&[u64], &mut [u64]) + Send + Sync>>
fn compiled_u64(&self) -> Option<Box<dyn Fn(&[u64], &mut [u64]) + Send + Sync>>
Return a compiled u64-only evaluation closure, if this node
operates entirely in u64 space. Read more
Source§fn jit_constants(&self) -> Vec<u64>
fn jit_constants(&self) -> Vec<u64>
Return assembly-time constants for JIT compilation. Read more
Source§fn purity(&self) -> Purity
fn purity(&self) -> Purity
Declare this node’s purity status per the
runtime_model.md’s D2 axiom. Default:
Purity::Pure. Override to declare an observable
side channel (Purity::SideChannel) or
eval-call-spanning state (Purity::Nondeterministic). Read moreSource§fn simd_variant(&self) -> Option<SimdVariant>
fn simd_variant(&self) -> Option<SimdVariant>
Explicit SIMD-native implementation of this scalar node, if one has
been registered with a semantic contract. Read more
Source§fn fusion_subgraph(&self) -> Option<FusionSubgraph<'_>>
fn fusion_subgraph(&self) -> Option<FusionSubgraph<'_>>
A synthetic fusion node’s view of the subgraph it stands in
for (cone extraction, engines.md §2). Program-identity hashing
(
PolydatProgram::canonical_hash) walks THROUGH fusion
nodes into this subgraph, so identity is invariant to the
engine mix: jit=off and jit=auto compiles of the same
source hash identically, and resume-skip matching survives
mode changes. Default None: ordinary nodes hash as
themselves.Auto Trait Implementations§
impl Freeze for VecIntersectCountI32
impl RefUnwindSafe for VecIntersectCountI32
impl Send for VecIntersectCountI32
impl Sync for VecIntersectCountI32
impl Unpin for VecIntersectCountI32
impl UnsafeUnpin for VecIntersectCountI32
impl UnwindSafe for VecIntersectCountI32
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more