AnimationTimingFunctionValue

Enum AnimationTimingFunctionValue 

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pub enum AnimationTimingFunctionValue {
Show 18 variants Initial, Inherit, Revert, RevertLayer, Unset, Linear, Ease, EaseIn, EaseOut, EaseInOut, StepStart, StepEnd, JumpStart, JumpEnd, JumpNone, JumpBoth, Start, End,
}

Variants§

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Initial

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Inherit

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Revert

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RevertLayer

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Unset

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Linear

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Ease

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EaseIn

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EaseOut

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EaseInOut

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StepStart

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StepEnd

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JumpStart

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JumpEnd

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JumpNone

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JumpBoth

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Start

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End

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impl AnimationTimingFunctionValue

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pub const fn is_initial(&self) -> bool

Returns true if the enum is AnimationTimingFunctionValue::Initial otherwise false

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pub const fn is_inherit(&self) -> bool

Returns true if the enum is AnimationTimingFunctionValue::Inherit otherwise false

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pub const fn is_revert(&self) -> bool

Returns true if the enum is AnimationTimingFunctionValue::Revert otherwise false

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pub const fn is_revert_layer(&self) -> bool

Returns true if the enum is AnimationTimingFunctionValue::RevertLayer otherwise false

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pub const fn is_unset(&self) -> bool

Returns true if the enum is AnimationTimingFunctionValue::Unset otherwise false

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pub const fn is_linear(&self) -> bool

Returns true if the enum is AnimationTimingFunctionValue::Linear otherwise false

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pub const fn is_ease(&self) -> bool

Returns true if the enum is AnimationTimingFunctionValue::Ease otherwise false

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pub const fn is_ease_in(&self) -> bool

Returns true if the enum is AnimationTimingFunctionValue::EaseIn otherwise false

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pub const fn is_ease_out(&self) -> bool

Returns true if the enum is AnimationTimingFunctionValue::EaseOut otherwise false

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pub const fn is_ease_in_out(&self) -> bool

Returns true if the enum is AnimationTimingFunctionValue::EaseInOut otherwise false

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pub const fn is_step_start(&self) -> bool

Returns true if the enum is AnimationTimingFunctionValue::StepStart otherwise false

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pub const fn is_step_end(&self) -> bool

Returns true if the enum is AnimationTimingFunctionValue::StepEnd otherwise false

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pub const fn is_jump_start(&self) -> bool

Returns true if the enum is AnimationTimingFunctionValue::JumpStart otherwise false

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pub const fn is_jump_end(&self) -> bool

Returns true if the enum is AnimationTimingFunctionValue::JumpEnd otherwise false

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pub const fn is_jump_none(&self) -> bool

Returns true if the enum is AnimationTimingFunctionValue::JumpNone otherwise false

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pub const fn is_jump_both(&self) -> bool

Returns true if the enum is AnimationTimingFunctionValue::JumpBoth otherwise false

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pub const fn is_start(&self) -> bool

Returns true if the enum is AnimationTimingFunctionValue::Start otherwise false

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pub const fn is_end(&self) -> bool

Returns true if the enum is AnimationTimingFunctionValue::End otherwise false

Trait Implementations§

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impl Clone for AnimationTimingFunctionValue

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fn clone(&self) -> AnimationTimingFunctionValue

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AnimationTimingFunctionValue

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for AnimationTimingFunctionValue

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for AnimationTimingFunctionValue

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fn eq(&self, other: &AnimationTimingFunctionValue) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for AnimationTimingFunctionValue

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impl UnitDataType<AnimationTimingFunction<AnimationTimingFunctionValue>> for AnimationTimingFunctionValue

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.