Struct polars_io::ndjson_core::ndjson::StructArray
source · pub struct StructArray { /* private fields */ }json only.Expand description
A StructArray is a nested Array with an optional validity representing
multiple Array with the same number of rows.
Example
use arrow2::array::*;
use arrow2::datatypes::*;
let boolean = BooleanArray::from_slice(&[false, false, true, true]).boxed();
let int = Int32Array::from_slice(&[42, 28, 19, 31]).boxed();
let fields = vec![
Field::new("b", DataType::Boolean, false),
Field::new("c", DataType::Int32, false),
];
let array = StructArray::new(DataType::Struct(fields), vec![boolean, int], None);Implementations§
source§impl<'a> StructArray
impl<'a> StructArray
sourcepub fn iter(
&'a self
) -> ZipValidity<Vec<Box<dyn Scalar + 'static, Global>, Global>, StructValueIter<'a>, BitmapIter<'a>>
pub fn iter(
&'a self
) -> ZipValidity<Vec<Box<dyn Scalar + 'static, Global>, Global>, StructValueIter<'a>, BitmapIter<'a>>
Returns an iterator of Option<Box<dyn Array>>
sourcepub fn values_iter(&'a self) -> StructValueIter<'a>
pub fn values_iter(&'a self) -> StructValueIter<'a>
Returns an iterator of Box<dyn Array>
source§impl StructArray
impl StructArray
sourcepub fn try_new(
data_type: DataType,
values: Vec<Box<dyn Array + 'static, Global>, Global>,
validity: Option<Bitmap>
) -> Result<StructArray, Error>
pub fn try_new(
data_type: DataType,
values: Vec<Box<dyn Array + 'static, Global>, Global>,
validity: Option<Bitmap>
) -> Result<StructArray, Error>
Returns a new StructArray.
Errors
This function errors iff:
data_type’s physical type is notcrate::datatypes::PhysicalType::Struct.- the children of
data_typeare empty - the values’s len is different from children’s length
- any of the values’s data type is different from its corresponding children’ data type
- any element of values has a different length than the first element
- the validity’s length is not equal to the length of the first element
sourcepub fn new(
data_type: DataType,
values: Vec<Box<dyn Array + 'static, Global>, Global>,
validity: Option<Bitmap>
) -> StructArray
pub fn new(
data_type: DataType,
values: Vec<Box<dyn Array + 'static, Global>, Global>,
validity: Option<Bitmap>
) -> StructArray
Returns a new StructArray
Panics
This function panics iff:
data_type’s physical type is notcrate::datatypes::PhysicalType::Struct.- the children of
data_typeare empty - the values’s len is different from children’s length
- any of the values’s data type is different from its corresponding children’ data type
- any element of values has a different length than the first element
- the validity’s length is not equal to the length of the first element
sourcepub fn new_empty(data_type: DataType) -> StructArray
pub fn new_empty(data_type: DataType) -> StructArray
Creates an empty StructArray.
sourcepub fn new_null(data_type: DataType, length: usize) -> StructArray
pub fn new_null(data_type: DataType, length: usize) -> StructArray
Creates a null StructArray of length length.
source§impl StructArray
impl StructArray
sourcepub fn into_data(
self
) -> (Vec<Field, Global>, Vec<Box<dyn Array + 'static, Global>, Global>, Option<Bitmap>)
pub fn into_data(
self
) -> (Vec<Field, Global>, Vec<Box<dyn Array + 'static, Global>, Global>, Option<Bitmap>)
Deconstructs the StructArray into its individual components.
sourcepub fn slice(&self, offset: usize, length: usize) -> StructArray
pub fn slice(&self, offset: usize, length: usize) -> StructArray
Creates a new StructArray that is a slice of self.
Panics
offset + lengthmust be smaller thanself.len().
Implementation
This operation is O(F) where F is the number of fields.
sourcepub unsafe fn slice_unchecked(&self, offset: usize, length: usize) -> StructArray
pub unsafe fn slice_unchecked(&self, offset: usize, length: usize) -> StructArray
Creates a new StructArray that is a slice of self.
Implementation
This operation is O(F) where F is the number of fields.
Safety
The caller must ensure that offset + length <= self.len().
sourcepub fn with_validity(self, validity: Option<Bitmap>) -> StructArray
pub fn with_validity(self, validity: Option<Bitmap>) -> StructArray
Returns this StructArray with a new validity.
Panics
This function panics iff validity.len() != self.len().
sourcepub fn set_validity(&mut self, validity: Option<Bitmap>)
pub fn set_validity(&mut self, validity: Option<Bitmap>)
Sets the validity of this StructArray.
Panics
This function panics iff validity.len() != self.len().
sourcepub fn arced(self) -> Arc<dyn Array + 'static>
pub fn arced(self) -> Arc<dyn Array + 'static>
Boxes self into a std::sync::Arc<dyn Array>.
source§impl StructArray
impl StructArray
source§impl StructArray
impl StructArray
sourcepub fn get_fields(data_type: &DataType) -> &[Field]
pub fn get_fields(data_type: &DataType) -> &[Field]
Returns the fields the DataType::Struct.
Trait Implementations§
source§impl Array for StructArray
impl Array for StructArray
source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Any, which enables downcasting to concrete types.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Any, which enables mutable downcasting to concrete types.source§fn len(&self) -> usize
fn len(&self) -> usize
Array. Every array has a length corresponding to the number of
elements (slots).source§fn data_type(&self) -> &DataType
fn data_type(&self) -> &DataType
DataType of the Array. In combination with Array::as_any, this can be
used to downcast trait objects (dyn Array) to concrete arrays.source§unsafe fn slice_unchecked(
&self,
offset: usize,
length: usize
) -> Box<dyn Array + 'static, Global>
unsafe fn slice_unchecked(
&self,
offset: usize,
length: usize
) -> Box<dyn Array + 'static, Global>
source§impl Clone for StructArray
impl Clone for StructArray
source§fn clone(&self) -> StructArray
fn clone(&self) -> StructArray
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moresource§impl Debug for StructArray
impl Debug for StructArray
source§impl<'a> From<GrowableStruct<'a>> for StructArray
impl<'a> From<GrowableStruct<'a>> for StructArray
source§fn from(val: GrowableStruct<'a>) -> StructArray
fn from(val: GrowableStruct<'a>) -> StructArray
source§impl From<MutableStructArray> for StructArray
impl From<MutableStructArray> for StructArray
source§fn from(other: MutableStructArray) -> StructArray
fn from(other: MutableStructArray) -> StructArray
source§impl<'a> IntoIterator for &'a StructArray
impl<'a> IntoIterator for &'a StructArray
§type Item = Option<Vec<Box<dyn Scalar + 'static, Global>, Global>>
type Item = Option<Vec<Box<dyn Scalar + 'static, Global>, Global>>
§type IntoIter = ZipValidity<Vec<Box<dyn Scalar + 'static, Global>, Global>, StructValueIter<'a>, BitmapIter<'a>>
type IntoIter = ZipValidity<Vec<Box<dyn Scalar + 'static, Global>, Global>, StructValueIter<'a>, BitmapIter<'a>>
source§fn into_iter(self) -> <&'a StructArray as IntoIterator>::IntoIter
fn into_iter(self) -> <&'a StructArray as IntoIterator>::IntoIter
source§impl PartialEq<&(dyn Array + 'static)> for StructArray
impl PartialEq<&(dyn Array + 'static)> for StructArray
source§impl PartialEq<StructArray> for StructArray
impl PartialEq<StructArray> for StructArray
source§fn eq(&self, other: &StructArray) -> bool
fn eq(&self, other: &StructArray) -> bool
self and other values to be equal, and is used
by ==.