pub struct Pokemon {
pub id: Id,
pub name: Map,
}Fields§
§id: Id§name: MapImplementations§
Trait Implementations§
impl Eq for Pokemon
impl StructuralPartialEq for Pokemon
Auto Trait Implementations§
impl Freeze for Pokemon
impl RefUnwindSafe for Pokemon
impl Send for Pokemon
impl Sync for Pokemon
impl Unpin for Pokemon
impl UnsafeUnpin for Pokemon
impl UnwindSafe for Pokemon
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more