pub struct SideCondition {
pub target: MoveTarget,
pub condition: PokemonSideCondition,
}Fields§
§target: MoveTarget§condition: PokemonSideConditionTrait Implementations§
Source§impl Clone for SideCondition
impl Clone for SideCondition
Source§fn clone(&self) -> SideCondition
fn clone(&self) -> SideCondition
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for SideCondition
impl RefUnwindSafe for SideCondition
impl Send for SideCondition
impl Sync for SideCondition
impl Unpin for SideCondition
impl UnwindSafe for SideCondition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more