pub struct ChangeStatusInstruction {
pub side_ref: SideReference,
pub pokemon_index: PokemonIndex,
pub old_status: PokemonStatus,
pub new_status: PokemonStatus,
}Fields§
§side_ref: SideReference§pokemon_index: PokemonIndex§old_status: PokemonStatus§new_status: PokemonStatusTrait Implementations§
Source§impl Clone for ChangeStatusInstruction
impl Clone for ChangeStatusInstruction
Source§fn clone(&self) -> ChangeStatusInstruction
fn clone(&self) -> ChangeStatusInstruction
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ChangeStatusInstruction
impl Debug for ChangeStatusInstruction
Source§impl PartialEq for ChangeStatusInstruction
impl PartialEq for ChangeStatusInstruction
impl StructuralPartialEq for ChangeStatusInstruction
Auto Trait Implementations§
impl Freeze for ChangeStatusInstruction
impl RefUnwindSafe for ChangeStatusInstruction
impl Send for ChangeStatusInstruction
impl Sync for ChangeStatusInstruction
impl Unpin for ChangeStatusInstruction
impl UnwindSafe for ChangeStatusInstruction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more