pub struct SideCondition {
pub target: MoveTarget,
pub condition: PokemonSideCondition,
}Fields§
§target: MoveTarget§condition: PokemonSideConditionTrait Implementations§
Source§impl Clone for SideCondition
impl Clone for SideCondition
Source§fn clone(&self) -> SideCondition
fn clone(&self) -> SideCondition
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for SideCondition
impl RefUnwindSafe for SideCondition
impl Send for SideCondition
impl Sync for SideCondition
impl Unpin for SideCondition
impl UnwindSafe for SideCondition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)