pub struct PlayerLevelEntryData {
pub template_id: String,
pub player_level: PlayerLevel,
}Expand description
Inner data object: { templateId, [discriminator]: payload }.
Fields§
§template_id: String§player_level: PlayerLevelTrait Implementations§
Source§impl Clone for PlayerLevelEntryData
impl Clone for PlayerLevelEntryData
Source§fn clone(&self) -> PlayerLevelEntryData
fn clone(&self) -> PlayerLevelEntryData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerLevelEntryData
impl Debug for PlayerLevelEntryData
Source§impl<'de> Deserialize<'de> for PlayerLevelEntryData
impl<'de> Deserialize<'de> for PlayerLevelEntryData
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PlayerLevelEntryData
impl RefUnwindSafe for PlayerLevelEntryData
impl Send for PlayerLevelEntryData
impl Sync for PlayerLevelEntryData
impl Unpin for PlayerLevelEntryData
impl UnsafeUnpin for PlayerLevelEntryData
impl UnwindSafe for PlayerLevelEntryData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more