pub struct RigidBodies {
pub rigid_bodies: Vec<RigidBody>,
}Fields§
§rigid_bodies: Vec<RigidBody>Implementations§
Trait Implementations§
Source§impl Clone for RigidBodies
impl Clone for RigidBodies
Source§fn clone(&self) -> RigidBodies
fn clone(&self) -> RigidBodies
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RigidBodies
impl Debug for RigidBodies
Source§impl Default for RigidBodies
impl Default for RigidBodies
Source§fn default() -> RigidBodies
fn default() -> RigidBodies
Returns the “default value” for a type. Read more
Source§impl PartialEq for RigidBodies
impl PartialEq for RigidBodies
Source§fn eq(&self, other: &RigidBodies) -> bool
fn eq(&self, other: &RigidBodies) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for RigidBodies
Auto Trait Implementations§
impl Freeze for RigidBodies
impl RefUnwindSafe for RigidBodies
impl Send for RigidBodies
impl Sync for RigidBodies
impl Unpin for RigidBodies
impl UnsafeUnpin for RigidBodies
impl UnwindSafe for RigidBodies
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more