pub enum Pick {
Nothing,
Task {
project: String,
target: String,
retry: bool,
},
Manual {
project: String,
},
Run {
id: i64,
clean: bool,
state: String,
project: String,
},
Job {
id: i64,
awaiting: bool,
},
Instance {
id: i64,
workflow: String,
open: bool,
},
Note {
id: i64,
text: String,
},
Campaign {
name: String,
},
}Expand description
What a row is about.
Variants§
Nothing
Task
A task, by its dispatch target; retry once its attempts are used.
Manual
A task no agent may take.
Run
Fields
Job
Instance
Note
Campaign
Implementations§
Trait Implementations§
impl StructuralPartialEq for Pick
Auto Trait Implementations§
impl Freeze for Pick
impl RefUnwindSafe for Pick
impl Send for Pick
impl Sync for Pick
impl Unpin for Pick
impl UnsafeUnpin for Pick
impl UnwindSafe for Pick
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more