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MacroquadColor

Struct MacroquadColor 

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#[repr(C)]
pub struct MacroquadColor { pub r: f32, pub g: f32, pub b: f32, pub a: f32, }
Expand description

A color represented by 4 floats: red, green, blue and alpha.

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§r: f32

Red channel value from 0.0 to 1.0.

§g: f32

Green channel value from 0.0 to 1.0.

§b: f32

Blue channel value from 0.0 to 1.0.

§a: f32

Alpha channel value from 0.0 to 1.0.

Implementations§

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impl Color

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pub const fn new(r: f32, g: f32, b: f32, a: f32) -> Color

Creates a new Color with the given red, green, blue, and alpha components. Values are expected to be between 0.0 and 1.0.

§Example
use macroquad::prelude::*;

let pink = Color::new(1.00, 0.43, 0.76, 1.00);
assert_eq!(pink.r, 1.00);
assert_eq!(pink.g, 0.43);
assert_eq!(pink.b, 0.76);
assert_eq!(pink.a, 1.00);

Note that values outside of this range are effectively clamped, and do not generate an error or warning.

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pub const fn from_rgba(r: u8, g: u8, b: u8, a: u8) -> Color

Build a color from 4 components between 0 and 255.

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pub const fn from_hex(hex: u32) -> Color

Build a color from a hexadecimal u32.

§Example
use macroquad::prelude::*;

let light_blue = Color::from_hex(0x3CA7D5);
assert_eq!(light_blue.r, 0.23529412);
assert_eq!(light_blue.g, 0.654902);
assert_eq!(light_blue.b, 0.8352941);
assert_eq!(light_blue.a, 1.00);
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pub const fn to_vec(&self) -> Vec4

Create a vec4 of red, green, blue, and alpha components.

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pub const fn from_vec(vec: Vec4) -> Color

Create a color from a vec4 of red, green, blue, and alpha components.

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pub const fn with_alpha(&self, alpha: f32) -> Color

Create a copy of the current color, but with a different alpha value.

Trait Implementations§

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impl Clone for Color

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fn clone(&self) -> Color

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Color

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Color

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fn default() -> Color

Returns the “default value” for a type. Read more
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impl From<[f32; 4]> for Color

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fn from(colors: [f32; 4]) -> Color

Converts to this type from the input type.
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impl From<[u8; 4]> for Color

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fn from(val: [u8; 4]) -> Color

Converts to this type from the input type.
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impl From<Color> for Color

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fn from(c: Color) -> Self

Converts to this type from the input type.
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impl From<Color> for Color

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fn from(c: Color) -> Self

Converts to this type from the input type.
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impl PartialEq for Color

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fn eq(&self, other: &Color) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Color

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impl StructuralPartialEq for Color

Auto Trait Implementations§

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impl Freeze for Color

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impl RefUnwindSafe for Color

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impl Send for Color

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impl Sync for Color

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impl Unpin for Color

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impl UnsafeUnpin for Color

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impl UnwindSafe for Color

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> NoneValue for T
where T: Default,

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type NoneType = T

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fn null_value() -> T

The none-equivalent value.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more