pub struct TextInputInternal { /* private fields */ }Implementations§
Source§impl TextInputInternal
impl TextInputInternal
pub fn new( id: Uuid, button: Button, text: Text2D, cursor: Texture2D, dimensions: Rectangle, ) -> Self
pub fn handle_mouse( &mut self, mouse_info: &MouseInfo, text_renderer: &TextRenderer, )
pub fn set_focus(&mut self, focus: bool)
pub fn set_content(&mut self, content: &str)
pub fn clear(&mut self)
pub fn set_font_size(&mut self, font_size: f32)
Trait Implementations§
Source§impl PlutoObject for TextInputInternal
impl PlutoObject for TextInputInternal
fn get_id(&self) -> Uuid
fn render(&self, engine: &mut PlutoniumEngine<'_>)
fn update( &mut self, mouse_info: Option<MouseInfo>, key_pressed: &Option<Key>, _texture_map: &mut HashMap<Uuid, TextureSVG>, _update_context: Option<UpdateContext<'_>>, _dpi_scale_factor: f32, text_renderer: &TextRenderer, )
fn texture_key(&self) -> Uuid
fn dimensions(&self) -> Rectangle
fn pos(&self) -> Position
fn set_dimensions(&mut self, new_dimensions: Rectangle)
fn set_pos(&mut self, new_position: Position)
fn delete(&self, engine: &mut PlutoniumEngine<'_>)
Auto Trait Implementations§
impl Freeze for TextInputInternal
impl !RefUnwindSafe for TextInputInternal
impl !Send for TextInputInternal
impl !Sync for TextInputInternal
impl Unpin for TextInputInternal
impl UnsafeUnpin for TextInputInternal
impl !UnwindSafe for TextInputInternal
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