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TextInputInternal

Struct TextInputInternal 

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pub struct TextInputInternal { /* private fields */ }

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impl TextInputInternal

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pub fn new( id: Uuid, button: Button, text: Text2D, cursor: Texture2D, dimensions: Rectangle, ) -> Self

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pub fn handle_mouse( &mut self, mouse_info: &MouseInfo, text_renderer: &TextRenderer, )

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pub fn set_focus(&mut self, focus: bool)

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pub fn set_content(&mut self, content: &str)

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pub fn clear(&mut self)

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pub fn set_font_size(&mut self, font_size: f32)

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impl PlutoObject for TextInputInternal

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fn get_id(&self) -> Uuid

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fn render(&self, engine: &mut PlutoniumEngine<'_>)

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fn update( &mut self, mouse_info: Option<MouseInfo>, key_pressed: &Option<Key>, _texture_map: &mut HashMap<Uuid, TextureSVG>, _update_context: Option<UpdateContext<'_>>, _dpi_scale_factor: f32, text_renderer: &TextRenderer, )

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fn texture_key(&self) -> Uuid

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fn dimensions(&self) -> Rectangle

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fn pos(&self) -> Position

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fn set_dimensions(&mut self, new_dimensions: Rectangle)

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fn set_pos(&mut self, new_position: Position)

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fn delete(&self, engine: &mut PlutoniumEngine<'_>)

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