pub enum OrphanConfidenceTier {
HighConfidenceUnused,
LikelyUnused,
MaybeUnused,
Inconclusive,
}Expand description
Confidence tier for an orphan candidate classification.
Higher tiers mean stronger evidence that the object is truly unused. Reports MUST NOT collapse these into a single scalar — the tier is the trust signal, per §1.5 Evidence UX.
Variants§
HighConfidenceUnused
Strong evidence of non-use: no inbound references in code, catalog, or dependency graph. Observation window met with AUDIT-based monitoring.
LikelyUnused
Probable non-use: no inbound code references, but catalog/dependency evidence is incomplete (missing catalog, wrapped sources, dynamic SQL).
MaybeUnused
Ambiguous: some references exist but are indirect (synonyms, public grants, role-mediated access) or behind dynamic SQL sites.
Inconclusive
Cannot determine: insufficient data (missing catalog, missing source, wrapped code, DB-link boundary).
Trait Implementations§
Source§impl Clone for OrphanConfidenceTier
impl Clone for OrphanConfidenceTier
Source§fn clone(&self) -> OrphanConfidenceTier
fn clone(&self) -> OrphanConfidenceTier
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for OrphanConfidenceTier
Source§impl Debug for OrphanConfidenceTier
impl Debug for OrphanConfidenceTier
Source§impl<'de> Deserialize<'de> for OrphanConfidenceTier
impl<'de> Deserialize<'de> for OrphanConfidenceTier
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for OrphanConfidenceTier
Source§impl PartialEq for OrphanConfidenceTier
impl PartialEq for OrphanConfidenceTier
Source§fn eq(&self, other: &OrphanConfidenceTier) -> bool
fn eq(&self, other: &OrphanConfidenceTier) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for OrphanConfidenceTier
impl Serialize for OrphanConfidenceTier
impl StructuralPartialEq for OrphanConfidenceTier
Auto Trait Implementations§
impl Freeze for OrphanConfidenceTier
impl RefUnwindSafe for OrphanConfidenceTier
impl Send for OrphanConfidenceTier
impl Sync for OrphanConfidenceTier
impl Unpin for OrphanConfidenceTier
impl UnsafeUnpin for OrphanConfidenceTier
impl UnwindSafe for OrphanConfidenceTier
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
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impl<T> CloneToUninit for Twhere
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impl<T> Instrument for T
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impl<T> JsonExportable for Twhere
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Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
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Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
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Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
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Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
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Change the foreground color to bright magenta
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Change the foreground color to bright purple
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Change the foreground color to bright cyan
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Change the background color to bright cyan
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Change the foreground color to bright white
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Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
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Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
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Make the text blink
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Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
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Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
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&self,
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.