pub struct PaletteColor<P: Palette>(_, _);
Expand description

A color in the given palette

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impl<P: Palette> PaletteColor<P>

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pub fn pick(idx: usize) -> PaletteColor<P>

Pick a color from the palette

Trait Implementations§

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impl<P: Clone + Palette> Clone for PaletteColor<P>

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fn clone(&self) -> PaletteColor<P>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<P: Palette> Color for PaletteColor<P>

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fn to_backend_color(&self) -> BackendColor

Normalize this color representation to the backend color
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fn rgb(&self) -> (u8, u8, u8)

Convert the RGB representation to the standard RGB tuple
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fn alpha(&self) -> f64

Get the alpha channel of the color
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fn mix(&self, value: f64) -> RGBAColor

Mix the color with given opacity
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fn to_rgba(&self) -> RGBAColor

Convert the color into the RGBA color which is internally used by Plotters
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fn filled(&self) -> ShapeStylewhere Self: Sized,

Make a filled style form the color
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fn stroke_width(&self, width: u32) -> ShapeStylewhere Self: Sized,

Make a shape style with stroke width from a color
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impl<P: Debug + Palette> Debug for PaletteColor<P>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<P: Default + Palette> Default for PaletteColor<P>

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fn default() -> PaletteColor<P>

Returns the “default value” for a type. Read more
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impl<P: Hash + Palette> Hash for PaletteColor<P>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<P: PartialEq + Palette> PartialEq<PaletteColor<P>> for PaletteColor<P>

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fn eq(&self, other: &PaletteColor<P>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<P: Copy + Palette> Copy for PaletteColor<P>

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impl<P: Eq + Palette> Eq for PaletteColor<P>

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impl<P: Palette> StructuralEq for PaletteColor<P>

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impl<P: Palette> StructuralPartialEq for PaletteColor<P>

Auto Trait Implementations§

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impl<P> RefUnwindSafe for PaletteColor<P>where P: RefUnwindSafe,

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impl<P> Send for PaletteColor<P>where P: Send,

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impl<P> Sync for PaletteColor<P>where P: Sync,

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impl<P> Unpin for PaletteColor<P>where P: Unpin,

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impl<P> UnwindSafe for PaletteColor<P>where P: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.