pub struct ProjectionMatrix(_);
Expand description

The projection matrix which is used to project the 3D space to the 2D display panel

Implementations

Returns the identity matrix

Returns the zero maxtrix

Returns the matrix which shift the coordinate

Returns the matrix which rotates the coordinate

Returns the matrix that applies a scale factor

Normalize the matrix, this will make the metric unit to 1

Get the distance of the point in guest coordinate from the screen in pixels

Trait Implementations

Converts this type into a mutable reference of the (usually inferred) input type.

Converts this type into a shared reference of the (usually inferred) input type.

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Converts to this type from the input type.

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.